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Version v1.89.8
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@ -37,18 +37,20 @@ HOW TO UPDATE?
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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VERSION 1.89.8 WIP (In Progress)
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VERSION 1.89.8 (Released 2023-08-01)
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Decorated log and release notes: https://github.com/ocornut/imgui/releases/tag/v1.89.8
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Breaking changes:
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Breaking changes:
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- IO: Obsoleted io.ClearInputCharacters() (added in 1.47) as it now ambiguous
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- IO: Obsoleted io.ClearInputCharacters() (added in 1.47) as it now ambiguous
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and often incorrect/misleading considering the existence of a higher-level
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and often incorrect/misleading considering the existence of a higher-level
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input queue. (#4921)
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input queue. This is automatically cleared by io.ClearInputsKeys(). (#4921)
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- ImDrawData: CmdLists[] array is now owned, changed from 'ImDrawList**' to
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- ImDrawData: CmdLists[] array is now owned, changed from 'ImDrawList**' to
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'ImVector<ImDrawList*>'. Majority of users shouldn't be affected, but you
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'ImVector<ImDrawList*>'. Majority of users shouldn't be affected, but you
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cannot compare to NULL nor reassign manually anymore.
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cannot compare to NULL nor reassign manually anymore.
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Instead use AddDrawList(). (#6406, #4879, #1878)
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Instead use AddDrawList(). Allocation count are identical. (#6406, #4879, #1878)
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Other changes:
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Other changes:
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@ -96,9 +98,10 @@ Other changes:
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- Demo: Showcase a few more InputText() flags.
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- Demo: Showcase a few more InputText() flags.
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- Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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- Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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- Backends: GLFW: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used
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- Backends: GLFW: Revert ignoring mouse data on GLFW_CURSOR_DISABLED as it can be used
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differently. User may set ImGuiConfigFLags_NoMouse if desired. (#5625, #6609) [@scorpion-26]
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differently. User may set ImGuiConfigFlags_NoMouse if desired. (#5625, #6609) [@scorpion-26]
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- Backends: WebGPU: Update for changes in Dawn. (#6602, #6188) [@williamhCode]
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- Backends: WebGPU: Update for changes in Dawn. (#6602, #6188) [@williamhCode]
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- Examples: Vulkan: Creating minimal descriptor pools to fit only what is needed by example. (#6642) [@SaschaWillem]
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- Examples: Vulkan: Creating minimal descriptor pools to fit only what is needed by
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example. (#6642) [@SaschaWillem]
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-----------------------------------------------------------------------
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-----------------------------------------------------------------------
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@ -1,4 +1,4 @@
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (main code and documentation)
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// (main code and documentation)
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// Help:
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// Help:
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6
imgui.h
6
imgui.h
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (headers)
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// (headers)
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// Help:
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// Help:
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@ -25,8 +25,8 @@
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// Library Version
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// Library Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
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#define IMGUI_VERSION "1.89.8 WIP"
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#define IMGUI_VERSION "1.89.8"
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#define IMGUI_VERSION_NUM 18974
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#define IMGUI_VERSION_NUM 18980
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#define IMGUI_HAS_TABLE
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#define IMGUI_HAS_TABLE
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/*
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/*
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (demo code)
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// (demo code)
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// Help:
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// Help:
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@ -1,4 +1,4 @@
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (drawing and font code)
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// (drawing and font code)
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/*
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/*
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (internal structures/api)
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// (internal structures/api)
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// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
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// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
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@ -1,4 +1,4 @@
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (tables and columns code)
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// (tables and columns code)
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/*
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/*
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@ -1,4 +1,4 @@
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// dear imgui, v1.89.8 WIP
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// dear imgui, v1.89.8
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// (widgets code)
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// (widgets code)
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/*
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/*
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