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Merge branch 'master' into docking
# Conflicts: # docs/CHANGELOG.txt # examples/imgui_impl_opengl3.cpp # imgui.h
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@ -336,7 +336,8 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i
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- font/atlas: dynamic font atlas to avoid baking huge ranges into bitmap and make scaling easier.
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- font/draw: vertical and/or rotated text renderer (#705) - vertical is easier clipping wise
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- font/draw: need to be able to specify wrap start position.
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- font/draw: better reserve policy for large horizontal block of text (shouldn't reserve for all clipped lines)
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- font/draw: better reserve policy for large horizontal block of text (shouldn't reserve for all clipped lines). also see #3349.
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- font/draw: fix for drawing 16k+ visible characters in same call.
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- font/draw: underline, squiggle line rendering helpers.
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- font: optimization: for monospace font (like the default one) we can trim IndexXAdvance as long as trailing value is == FallbackXAdvance (need to make sure TAB is still correct), would save on cache line.
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- font: add support for kerning, probably optional. A) perhaps default to (32..128)^2 matrix ~ 9K entries = 36KB, then hash for non-ascii?. B) or sparse lookup into per-char list?
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