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https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
InputInt() also hexadecimal input (awkwardly via ImGuiInputTextFlags_CharsHexadecimal but we will allow fmt string in InputInt* later)
+ Fix for large ints constant assignment
This commit is contained in:
parent
cc8ff4c8d1
commit
f6e21b7ab7
79
imgui.cpp
79
imgui.cpp
@ -5840,6 +5840,14 @@ enum ImGuiDataTypeOp
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ImGuiDataTypeOp_Sub
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ImGuiDataTypeOp_Sub
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};
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};
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static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, const char* display_format, char* buf, int buf_size)
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{
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if (data_type == ImGuiDataType_Int)
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ImFormatString(buf, buf_size, display_format, *(int*)data_ptr);
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else if (data_type == ImGuiDataType_Float)
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ImFormatString(buf, buf_size, display_format, *(float*)data_ptr);
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}
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static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, int decimal_precision, char* buf, int buf_size)
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static inline void DataTypeFormat(ImGuiDataType data_type, void* data_ptr, int decimal_precision, char* buf, int buf_size)
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{
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{
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if (data_type == ImGuiDataType_Int)
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if (data_type == ImGuiDataType_Int)
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@ -5878,7 +5886,7 @@ static void DataTypeApplyOp(ImGuiDataType data_type, ImGuiDataTypeOp op, void* v
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// User can input math operators (e.g. +100) to edit a numerical values.
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// User can input math operators (e.g. +100) to edit a numerical values.
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// NB: only call right after InputText because we are using its InitialValue storage
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// NB: only call right after InputText because we are using its InitialValue storage
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static void DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* data_ptr)
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static void DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* data_ptr, const char* scalar_format)
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{
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{
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while (ImCharIsSpace(*buf))
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while (ImCharIsSpace(*buf))
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buf++;
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buf++;
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@ -5901,29 +5909,30 @@ static void DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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if (data_type == ImGuiDataType_Int)
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if (data_type == ImGuiDataType_Int)
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{
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{
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if (!scalar_format)
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scalar_format = "%d";
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int* v = (int*)data_ptr;
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int* v = (int*)data_ptr;
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int ref_v = *v;
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int ref_v = *v;
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if (op && sscanf(initial_value_buf, "%d", &ref_v) < 1)
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if (op && sscanf(initial_value_buf, scalar_format, &ref_v) < 1)
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return;
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// Store operand in a double so we can store a big integer (e.g. 2000000003) reliably as well as fractional value for multipliers (*1.1)
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double op_v = 0.0f;
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if (sscanf(buf, "%lf", &op_v) < 1)
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return;
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return;
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if (op == '+') { *v = (int)(ref_v + op_v); } // Add (use "+-" to subtract)
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// Store operand in a float so we can use fractional value for multipliers (*1.1), but constant always parsed as integer so we can fit big integers (e.g. 2000000003) past float precision
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else if (op == '*') { *v = (int)(ref_v * op_v); } // Multiply
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float op_v = 0.0f;
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else if (op == '/') { if (op_v != 0.0f) *v = (int)(ref_v / op_v); } // Divide
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if (op == '+') { if (sscanf(buf, "%f", &op_v) == 1) *v = (int)(ref_v + op_v); } // Add (use "+-" to subtract)
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else { *v = (int)op_v; } // Assign constant
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else if (op == '*') { if (sscanf(buf, "%f", &op_v) == 1) *v = (int)(ref_v * op_v); } // Multiply
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else if (op == '/') { if (sscanf(buf, "%f", &op_v) == 1 && op_v != 0.0f) *v = (int)(ref_v / op_v); }// Divide
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else { if (sscanf(buf, scalar_format, &ref_v) == 1) *v = ref_v; } // Assign constant
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}
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}
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else if (data_type == ImGuiDataType_Float)
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else if (data_type == ImGuiDataType_Float)
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{
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{
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if (!scalar_format)
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scalar_format = "%f";
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float* v = (float*)data_ptr;
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float* v = (float*)data_ptr;
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float ref_v = *v;
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float ref_v = *v;
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if (op && sscanf(initial_value_buf, "%f", &ref_v) < 1)
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if (op && sscanf(initial_value_buf, scalar_format, &ref_v) < 1)
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return;
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return;
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float op_v = 0.0f;
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float op_v = 0.0f;
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if (sscanf(buf, "%f", &op_v) < 1)
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if (sscanf(buf, scalar_format, &op_v) < 1)
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return;
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return;
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if (op == '+') { *v = ref_v + op_v; } // Add (use "+-" to subtract)
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if (op == '+') { *v = ref_v + op_v; } // Add (use "+-" to subtract)
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@ -5934,21 +5943,19 @@ static void DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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}
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}
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// Create text input in place of a slider (when CTRL+Clicking on slider)
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// Create text input in place of a slider (when CTRL+Clicking on slider)
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static bool InputFloatReplaceWidget(const ImRect& aabb, const char* label, float* v, ImGuiID id, int decimal_precision)
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static bool InputScalarAsWidgetReplacement(const ImRect& aabb, const char* label, ImGuiDataType data_type, void* data_ptr, ImGuiID id, int decimal_precision)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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char text_buf[64];
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// Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
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ImFormatString(text_buf, IM_ARRAYSIZE(text_buf), "%.*f", decimal_precision, *v);
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SetActiveId(g.ScalarAsInputTextId, window);
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SetActiveId(g.ScalarAsInputTextId, window);
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g.HoveredId = 0;
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g.HoveredId = 0;
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// Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
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window->FocusItemUnregister();
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window->FocusItemUnregister();
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bool value_changed = InputTextEx(label, text_buf, (int)IM_ARRAYSIZE(text_buf), aabb.GetSize() - g.Style.FramePadding*2.0f, ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
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char buf[32];
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DataTypeFormat(data_type, data_ptr, decimal_precision, buf, IM_ARRAYSIZE(buf));
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bool value_changed = InputTextEx(label, buf, IM_ARRAYSIZE(buf), aabb.GetSize() - g.Style.FramePadding*2.0f, ImGuiInputTextFlags_CharsDecimal | ImGuiInputTextFlags_AutoSelectAll);
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if (g.ScalarAsInputTextId == 0)
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if (g.ScalarAsInputTextId == 0)
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{
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{
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// First frame
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// First frame
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@ -5962,7 +5969,7 @@ static bool InputFloatReplaceWidget(const ImRect& aabb, const char* label, float
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g.ScalarAsInputTextId = 0;
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g.ScalarAsInputTextId = 0;
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}
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}
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if (value_changed)
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if (value_changed)
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DataTypeApplyOpFromText(text_buf, GImGui->InputTextState.InitialText.begin(), ImGuiDataType_Float, v);
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DataTypeApplyOpFromText(buf, GImGui->InputTextState.InitialText.begin(), data_type, data_ptr, NULL);
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return value_changed;
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return value_changed;
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}
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}
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@ -6181,7 +6188,7 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c
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}
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}
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}
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}
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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return InputFloatReplaceWidget(frame_bb, label, v, id, decimal_precision);
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return InputScalarAsWidgetReplacement(frame_bb, label, ImGuiDataType_Float, v, id, decimal_precision);
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ItemSize(total_bb, style.FramePadding.y);
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ItemSize(total_bb, style.FramePadding.y);
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@ -6481,11 +6488,10 @@ bool ImGui::DragFloat(const char* label, float* v, float v_speed, float v_min, f
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}
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}
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}
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}
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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if (start_text_input || (g.ActiveId == id && g.ScalarAsInputTextId == id))
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return InputFloatReplaceWidget(frame_bb, label, v, id, decimal_precision);
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return InputScalarAsWidgetReplacement(frame_bb, label, ImGuiDataType_Float, v, id, decimal_precision);
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ItemSize(total_bb, style.FramePadding.y);
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// Actual drag behavior
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// Actual drag behavior
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ItemSize(total_bb, style.FramePadding.y);
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const bool value_changed = DragBehavior(frame_bb, id, v, v_speed, v_min, v_max, decimal_precision, power);
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const bool value_changed = DragBehavior(frame_bb, id, v, v_speed, v_min, v_max, decimal_precision, power);
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// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
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// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
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@ -7664,7 +7670,8 @@ bool ImGui::InputTextMultiline(const char* label, char* buf, size_t buf_size, co
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return ret;
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return ret;
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}
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}
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static bool InputScalarEx(const char* label, ImGuiDataType data_type, void* data_ptr, void* step_ptr, void* step_fast_ptr, int decimal_precision, ImGuiInputTextFlags extra_flags)
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// NB: scalar_format here must be a simple "%xx" format string with no prefix/suffix (unlike the Drag/Slider functions "display_format" argument)
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static bool InputScalarEx(const char* label, ImGuiDataType data_type, void* data_ptr, void* step_ptr, void* step_fast_ptr, const char* scalar_format, ImGuiInputTextFlags extra_flags)
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* window = GetCurrentWindow();
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@ -7683,13 +7690,15 @@ static bool InputScalarEx(const char* label, ImGuiDataType data_type, void* data
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ImGui::PushItemWidth(ImMax(1.0f, w - (button_sz.x + style.ItemInnerSpacing.x)*2));
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ImGui::PushItemWidth(ImMax(1.0f, w - (button_sz.x + style.ItemInnerSpacing.x)*2));
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char buf[64];
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char buf[64];
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DataTypeFormat(data_type, data_ptr, decimal_precision, buf, IM_ARRAYSIZE(buf));
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DataTypeFormat(data_type, data_ptr, scalar_format, buf, IM_ARRAYSIZE(buf));
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bool value_changed = false;
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bool value_changed = false;
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const ImGuiInputTextFlags flags = extra_flags | (ImGuiInputTextFlags_CharsDecimal|ImGuiInputTextFlags_AutoSelectAll);
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if (!(extra_flags & ImGuiInputTextFlags_CharsHexadecimal))
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if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), flags))
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extra_flags |= ImGuiInputTextFlags_CharsDecimal;
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extra_flags |= ImGuiInputTextFlags_AutoSelectAll;
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if (ImGui::InputText("", buf, IM_ARRAYSIZE(buf), extra_flags))
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{
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{
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DataTypeApplyOpFromText(buf, GImGui->InputTextState.InitialText.begin(), data_type, data_ptr);
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DataTypeApplyOpFromText(buf, GImGui->InputTextState.InitialText.begin(), data_type, data_ptr, scalar_format);
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value_changed = true;
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value_changed = true;
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}
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}
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@ -7725,12 +7734,18 @@ static bool InputScalarEx(const char* label, ImGuiDataType data_type, void* data
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bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
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bool ImGui::InputFloat(const char* label, float* v, float step, float step_fast, int decimal_precision, ImGuiInputTextFlags extra_flags)
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{
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{
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return InputScalarEx(label, ImGuiDataType_Float, (void*)v, (void*)(step>0.0f ? &step : NULL), (void*)(step_fast>0.0f ? &step_fast : NULL), decimal_precision, extra_flags);
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char display_format[16];
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if (decimal_precision)
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strcpy(display_format, "%f"); // Ideally we'd have a minimum decimal precision of 1 to visually denote that this is a float, while hiding non-significant digits? %f doesn't have a minimum of 1
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else
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ImFormatString(display_format, 16, "%%%df", decimal_precision);
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return InputScalarEx(label, ImGuiDataType_Float, (void*)v, (void*)(step>0.0f ? &step : NULL), (void*)(step_fast>0.0f ? &step_fast : NULL), display_format, extra_flags);
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}
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}
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bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
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bool ImGui::InputInt(const char* label, int* v, int step, int step_fast, ImGuiInputTextFlags extra_flags)
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{
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{
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return InputScalarEx(label, ImGuiDataType_Int, (void*)v, (void*)(step>0.0f ? &step : NULL), (void*)(step_fast>0.0f ? &step_fast : NULL), 0, extra_flags);
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const char* scalar_format = (extra_flags & ImGuiInputTextFlags_CharsHexadecimal) ? "%08X" : "%d";
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return InputScalarEx(label, ImGuiDataType_Int, (void*)v, (void*)(step>0.0f ? &step : NULL), (void*)(step_fast>0.0f ? &step_fast : NULL), scalar_format, extra_flags);
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}
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}
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static bool InputFloatN(const char* label, float* v, int components, int decimal_precision, ImGuiInputTextFlags extra_flags)
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static bool InputFloatN(const char* label, float* v, int components, int decimal_precision, ImGuiInputTextFlags extra_flags)
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