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Minor tidying, reordering functions/members/initialisation to follow same orders
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10
imgui.cpp
10
imgui.cpp
@ -3891,13 +3891,13 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
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window->DC.ChildWindows.resize(0);
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window->DC.LayoutType = ImGuiLayoutType_Vertical;
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window->DC.ItemWidth = window->ItemWidthDefault;
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window->DC.ItemWidthStack.resize(0);
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window->DC.ButtonRepeat = false;
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window->DC.ButtonRepeatStack.resize(0);
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window->DC.AllowKeyboardFocus = true;
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window->DC.AllowKeyboardFocusStack.resize(0);
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window->DC.TextWrapPos = -1.0f; // disabled
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window->DC.AllowKeyboardFocus = true;
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window->DC.ButtonRepeat = false;
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window->DC.ItemWidthStack.resize(0);
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window->DC.TextWrapPosStack.resize(0);
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window->DC.AllowKeyboardFocusStack.resize(0);
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window->DC.ButtonRepeatStack.resize(0);
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window->DC.ColorEditMode = ImGuiColorEditMode_UserSelect;
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window->DC.ColumnsCurrent = 0;
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window->DC.ColumnsCount = 1;
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