mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 20:07:01 +00:00
Minor comments, tweaks
This commit is contained in:
parent
5ea6e80da1
commit
f5bdf443c9
@ -1375,13 +1375,8 @@ void* ImFileLoadToMemory(const char* filename, const char* file_open_mode, int*
|
|||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// ImGuiStorage
|
// ImGuiStorage
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
|
|
||||||
// Helper: Key->value storage
|
// Helper: Key->value storage
|
||||||
void ImGuiStorage::Clear()
|
//-----------------------------------------------------------------------------
|
||||||
{
|
|
||||||
Data.clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
// std::lower_bound but without the bullshit
|
// std::lower_bound but without the bullshit
|
||||||
static ImVector<ImGuiStorage::Pair>::iterator LowerBound(ImVector<ImGuiStorage::Pair>& data, ImGuiID key)
|
static ImVector<ImGuiStorage::Pair>::iterator LowerBound(ImVector<ImGuiStorage::Pair>& data, ImGuiID key)
|
||||||
@ -1651,7 +1646,7 @@ void ImGuiTextBuffer::append(const char* fmt, ...)
|
|||||||
}
|
}
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// ImGuiSimpleColumns
|
// ImGuiSimpleColumns (internal use only)
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
|
|
||||||
ImGuiSimpleColumns::ImGuiSimpleColumns()
|
ImGuiSimpleColumns::ImGuiSimpleColumns()
|
||||||
|
2
imgui.h
2
imgui.h
@ -1059,7 +1059,7 @@ struct ImGuiStorage
|
|||||||
// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
|
// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
|
||||||
// - Set***() functions find pair, insertion on demand if missing.
|
// - Set***() functions find pair, insertion on demand if missing.
|
||||||
// - Sorted insertion is costly, paid once. A typical frame shouldn't need to insert any new pair.
|
// - Sorted insertion is costly, paid once. A typical frame shouldn't need to insert any new pair.
|
||||||
IMGUI_API void Clear();
|
void Clear() { Data.clear(); }
|
||||||
IMGUI_API int GetInt(ImGuiID key, int default_val = 0) const;
|
IMGUI_API int GetInt(ImGuiID key, int default_val = 0) const;
|
||||||
IMGUI_API void SetInt(ImGuiID key, int val);
|
IMGUI_API void SetInt(ImGuiID key, int val);
|
||||||
IMGUI_API bool GetBool(ImGuiID key, bool default_val = false) const;
|
IMGUI_API bool GetBool(ImGuiID key, bool default_val = false) const;
|
||||||
|
@ -264,7 +264,7 @@ void ImDrawList::ClearFreeMemory()
|
|||||||
_Channels.clear();
|
_Channels.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Use macros because C++ is a terrible language, we want guaranteed inline, no code in header, and no overhead in Debug mode
|
// Using macros because C++ is a terrible language, we want guaranteed inline, no code in header, and no overhead in Debug builds
|
||||||
#define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] : GNullClipRect)
|
#define GetCurrentClipRect() (_ClipRectStack.Size ? _ClipRectStack.Data[_ClipRectStack.Size-1] : GNullClipRect)
|
||||||
#define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL)
|
#define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL)
|
||||||
|
|
||||||
@ -388,7 +388,7 @@ void ImDrawList::ChannelsSplit(int channels_count)
|
|||||||
_Channels.resize(channels_count);
|
_Channels.resize(channels_count);
|
||||||
_ChannelsCount = channels_count;
|
_ChannelsCount = channels_count;
|
||||||
|
|
||||||
// _Channels[] (24 bytes each) hold storage that we'll swap with this->_CmdBuffer/_IdxBuffer
|
// _Channels[] (24/32 bytes each) hold storage that we'll swap with this->_CmdBuffer/_IdxBuffer
|
||||||
// The content of _Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
|
// The content of _Channels[0] at this point doesn't matter. We clear it to make state tidy in a debugger but we don't strictly need to.
|
||||||
// When we switch to the next channel, we'll copy _CmdBuffer/_IdxBuffer into _Channels[0] and then _Channels[1] into _CmdBuffer/_IdxBuffer
|
// When we switch to the next channel, we'll copy _CmdBuffer/_IdxBuffer into _Channels[0] and then _Channels[1] into _CmdBuffer/_IdxBuffer
|
||||||
memset(&_Channels[0], 0, sizeof(ImDrawChannel));
|
memset(&_Channels[0], 0, sizeof(ImDrawChannel));
|
||||||
@ -1208,7 +1208,7 @@ ImFontConfig::ImFontConfig()
|
|||||||
const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 90;
|
const int FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF = 90;
|
||||||
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
|
const int FONT_ATLAS_DEFAULT_TEX_DATA_H = 27;
|
||||||
const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000;
|
const unsigned int FONT_ATLAS_DEFAULT_TEX_DATA_ID = 0x80000000;
|
||||||
const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
|
static const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF * FONT_ATLAS_DEFAULT_TEX_DATA_H + 1] =
|
||||||
{
|
{
|
||||||
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX"
|
"..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX"
|
||||||
"..- -X.....X- X.X - X.X -X.....X - X.....X"
|
"..- -X.....X- X.X - X.X -X.....X - X.....X"
|
||||||
@ -1239,6 +1239,19 @@ const char FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS[FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF
|
|||||||
" - XX XX - "
|
" - XX XX - "
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static const ImVec2 FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[ImGuiMouseCursor_Count_][3] =
|
||||||
|
{
|
||||||
|
// Pos ........ Size ......... Offset ......
|
||||||
|
{ ImVec2(0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow
|
||||||
|
{ ImVec2(13,0), ImVec2(7,16), ImVec2( 4, 8) }, // ImGuiMouseCursor_TextInput
|
||||||
|
{ ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_Move
|
||||||
|
{ ImVec2(21,0), ImVec2( 9,23), ImVec2( 5,11) }, // ImGuiMouseCursor_ResizeNS
|
||||||
|
{ ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 5) }, // ImGuiMouseCursor_ResizeEW
|
||||||
|
{ ImVec2(73,0), ImVec2(17,17), ImVec2( 9, 9) }, // ImGuiMouseCursor_ResizeNESW
|
||||||
|
{ ImVec2(55,0), ImVec2(17,17), ImVec2( 9, 9) }, // ImGuiMouseCursor_ResizeNWSE
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
ImFontAtlas::ImFontAtlas()
|
ImFontAtlas::ImFontAtlas()
|
||||||
{
|
{
|
||||||
TexID = NULL;
|
TexID = NULL;
|
||||||
@ -1784,26 +1797,14 @@ static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
|
|||||||
atlas->TexUvWhitePixel = ImVec2((r.X + 0.5f) * tex_uv_scale.x, (r.Y + 0.5f) * tex_uv_scale.y);
|
atlas->TexUvWhitePixel = ImVec2((r.X + 0.5f) * tex_uv_scale.x, (r.Y + 0.5f) * tex_uv_scale.y);
|
||||||
|
|
||||||
// Setup mouse cursors
|
// Setup mouse cursors
|
||||||
const ImVec2 cursor_datas[ImGuiMouseCursor_Count_][3] =
|
|
||||||
{
|
|
||||||
// Pos ........ Size ......... Offset ......
|
|
||||||
{ ImVec2(0,3), ImVec2(12,19), ImVec2( 0, 0) }, // ImGuiMouseCursor_Arrow
|
|
||||||
{ ImVec2(13,0), ImVec2(7,16), ImVec2( 4, 8) }, // ImGuiMouseCursor_TextInput
|
|
||||||
{ ImVec2(31,0), ImVec2(23,23), ImVec2(11,11) }, // ImGuiMouseCursor_Move
|
|
||||||
{ ImVec2(21,0), ImVec2( 9,23), ImVec2( 5,11) }, // ImGuiMouseCursor_ResizeNS
|
|
||||||
{ ImVec2(55,18),ImVec2(23, 9), ImVec2(11, 5) }, // ImGuiMouseCursor_ResizeEW
|
|
||||||
{ ImVec2(73,0), ImVec2(17,17), ImVec2( 9, 9) }, // ImGuiMouseCursor_ResizeNESW
|
|
||||||
{ ImVec2(55,0), ImVec2(17,17), ImVec2( 9, 9) }, // ImGuiMouseCursor_ResizeNWSE
|
|
||||||
};
|
|
||||||
|
|
||||||
for (int type = 0; type < ImGuiMouseCursor_Count_; type++)
|
for (int type = 0; type < ImGuiMouseCursor_Count_; type++)
|
||||||
{
|
{
|
||||||
ImGuiMouseCursorData& cursor_data = GImGui->MouseCursorData[type];
|
ImGuiMouseCursorData& cursor_data = GImGui->MouseCursorData[type];
|
||||||
ImVec2 pos = cursor_datas[type][0] + ImVec2((float)r.X, (float)r.Y);
|
ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[type][0] + ImVec2((float)r.X, (float)r.Y);
|
||||||
const ImVec2 size = cursor_datas[type][1];
|
const ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[type][1];
|
||||||
cursor_data.Type = type;
|
cursor_data.Type = type;
|
||||||
cursor_data.Size = size;
|
cursor_data.Size = size;
|
||||||
cursor_data.HotOffset = cursor_datas[type][2];
|
cursor_data.HotOffset = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[type][2];
|
||||||
cursor_data.TexUvMin[0] = (pos) * tex_uv_scale;
|
cursor_data.TexUvMin[0] = (pos) * tex_uv_scale;
|
||||||
cursor_data.TexUvMax[0] = (pos + size) * tex_uv_scale;
|
cursor_data.TexUvMax[0] = (pos + size) * tex_uv_scale;
|
||||||
pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1;
|
pos.x += FONT_ATLAS_DEFAULT_TEX_DATA_W_HALF + 1;
|
||||||
|
Loading…
Reference in New Issue
Block a user