mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-26 13:37:00 +00:00
Moved static buffers into state
No recursion in any of those functions. Tho keeping a lock api may be preferable?
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parent
733eedc477
commit
f4970d0e00
69
imgui.cpp
69
imgui.cpp
@ -1068,7 +1068,6 @@ struct ImGuiState
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float FramerateSecPerFrame[120]; // calculate estimate of framerate for user
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int FramerateSecPerFrameIdx;
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float FramerateSecPerFrameAccum;
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bool TempBufferLocked;
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char TempBuffer[1024*3+1]; // temporary text buffer
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ImGuiState()
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@ -1218,26 +1217,6 @@ static void RegisterAliveId(ImGuiID id)
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g.ActiveIdIsAlive = true;
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}
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static char* TempBufferLock()
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{
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ImGuiState& g = *GImGui;
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IM_ASSERT(!g.TempBufferLocked);
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g.TempBufferLocked = true;
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return g.TempBuffer;
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}
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static void TempBufferUnlock()
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{
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ImGuiState& g = *GImGui;
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IM_ASSERT(g.TempBufferLocked);
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g.TempBufferLocked = false;
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}
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static size_t TempBufferSize()
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{
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return sizeof(GImGui->TempBuffer);
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}
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//-----------------------------------------------------------------------------
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// Helper: Key->value storage
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@ -3847,13 +3826,13 @@ ImGuiStorage* ImGui::GetStateStorage()
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void ImGui::TextV(const char* fmt, va_list args)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return;
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static char buf[1024];
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const char* text_end = buf + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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TextUnformatted(buf, text_end);
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const char* text_end = g.TempBuffer + ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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TextUnformatted(g.TempBuffer, text_end);
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}
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void ImGui::Text(const char* fmt, ...)
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@ -4018,9 +3997,8 @@ void ImGui::LabelTextV(const char* label, const char* fmt, va_list args)
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const ImGuiStyle& style = g.Style;
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const float w = ImGui::CalcItemWidth();
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static char buf[1024];
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const char* value_text_begin = &buf[0];
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const char* value_text_end = value_text_begin + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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const char* value_text_begin = &g.TempBuffer[0];
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const char* value_text_end = value_text_begin + ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const ImGuiAabb value_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w + style.FramePadding.x*2, label_size.y));
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@ -4530,9 +4508,8 @@ void ImGui::BulletTextV(const char* fmt, va_list args)
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if (window->SkipItems)
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return;
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static char buf[1024];
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const char* text_begin = buf;
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const char* text_end = text_begin + ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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const char* text_begin = g.TempBuffer;
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const char* text_end = text_begin + ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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const ImGuiStyle& style = g.Style;
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const float line_height = window->FontSize();
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@ -4559,18 +4536,18 @@ void ImGui::BulletText(const char* fmt, ...)
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// If returning 'true' the node is open and the user is responsible for calling TreePop
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bool ImGui::TreeNodeV(const char* str_id, const char* fmt, va_list args)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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static char buf[1024];
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ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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if (!str_id || !str_id[0])
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str_id = fmt;
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ImGui::PushID(str_id);
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const bool opened = ImGui::CollapsingHeader(buf, "", false);
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const bool opened = ImGui::CollapsingHeader(g.TempBuffer, "", false);
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ImGui::PopID();
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if (opened)
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@ -4591,18 +4568,18 @@ bool ImGui::TreeNode(const char* str_id, const char* fmt, ...)
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// If returning 'true' the node is open and the user is responsible for calling TreePop
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bool ImGui::TreeNodeV(const void* ptr_id, const char* fmt, va_list args)
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{
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ImGuiState& g = *GImGui;
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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static char buf[1024];
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ImFormatStringV(buf, IM_ARRAYSIZE(buf), fmt, args);
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ImFormatStringV(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), fmt, args);
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if (!ptr_id)
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ptr_id = fmt;
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ImGui::PushID(ptr_id);
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const bool opened = ImGui::CollapsingHeader(buf, "", false);
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const bool opened = ImGui::CollapsingHeader(g.TempBuffer, "", false);
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ImGui::PopID();
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if (opened)
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@ -5899,10 +5876,8 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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{
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const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
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const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : (int)edit_state.CurLenW;
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char* tmp_buf = TempBufferLock();
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ImTextStrToUtf8(tmp_buf, TempBufferSize(), edit_state.Text+ib, edit_state.Text+ie);
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g.IO.SetClipboardTextFn(tmp_buf);
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TempBufferUnlock();
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ImTextStrToUtf8(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), edit_state.Text+ib, edit_state.Text+ie);
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g.IO.SetClipboardTextFn(g.TempBuffer);
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}
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if (cut)
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@ -5954,8 +5929,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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// Note that as soon as we can focus into the input box, the in-widget value gets priority over any underlying modification of the input buffer
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// FIXME: We actually always render 'buf' in RenderTextScrolledClipped
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// FIXME-OPT: CPU waste to do this every time the widget is active, should mark dirty state from the stb_textedit callbacks
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char* tmp_buf = TempBufferLock();
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ImTextStrToUtf8(tmp_buf, TempBufferSize(), edit_state.Text, NULL);
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ImTextStrToUtf8(g.TempBuffer, IM_ARRAYSIZE(g.TempBuffer), edit_state.Text, NULL);
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// User callback
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if ((flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory | ImGuiInputTextFlags_CallbackAlways)) != 0)
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@ -5986,7 +5960,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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ImGuiTextEditCallbackData callback_data;
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callback_data.EventFlag = event_flag;
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callback_data.EventKey = event_key;
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callback_data.Buf = tmp_buf;
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callback_data.Buf = g.TempBuffer;
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callback_data.BufSize = edit_state.BufSizeA;
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callback_data.BufDirty = false;
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callback_data.Flags = flags;
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@ -6001,7 +5975,7 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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callback(&callback_data);
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// Read back what user may have modified
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IM_ASSERT(callback_data.Buf == tmp_buf); // Invalid to modify those fields
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IM_ASSERT(callback_data.Buf == g.TempBuffer); // Invalid to modify those fields
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IM_ASSERT(callback_data.BufSize == edit_state.BufSizeA);
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IM_ASSERT(callback_data.Flags == flags);
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if (callback_data.CursorPos != utf8_cursor_pos) edit_state.StbState.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos);
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@ -6009,18 +5983,17 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT
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if (callback_data.SelectionEnd != utf8_selection_end) edit_state.StbState.select_end = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.SelectionEnd);
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if (callback_data.BufDirty)
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{
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ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), tmp_buf, NULL);
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ImTextStrFromUtf8(edit_state.Text, IM_ARRAYSIZE(edit_state.Text), g.TempBuffer, NULL);
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edit_state.CursorAnimReset();
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}
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}
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}
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if (strcmp(tmp_buf, buf) != 0)
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if (strcmp(g.TempBuffer, buf) != 0)
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{
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ImFormatString(buf, buf_size, "%s", tmp_buf);
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ImFormatString(buf, buf_size, "%s", g.TempBuffer);
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value_changed = true;
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}
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TempBufferUnlock();
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}
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}
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