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Added IsAnyItemActive()
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imgui.h
1
imgui.h
@ -327,6 +327,7 @@ namespace ImGui
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// Utilities
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IMGUI_API bool IsItemHovered(); // was the last item hovered by mouse?
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IMGUI_API bool IsItemActive(); // was the last item active? (e.g. button being held, text field being edited- items that don't interact will always return false)
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IMGUI_API bool IsAnyItemActive(); //
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IMGUI_API ImVec2 GetItemBoxMin(); // get bounding box of last item
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IMGUI_API ImVec2 GetItemBoxMax(); // get bounding box of last item
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IMGUI_API bool IsClipped(const ImVec2& item_size); // to perform coarse clipping on user's side (as an optimization)
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