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SetKeyboardFocusHere() sets focus on next widget instead of previous + works on tabbing-disabled widgets
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2
imgui.h
2
imgui.h
@ -153,7 +153,7 @@ namespace ImGui
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ImDrawList* GetWindowDrawList(); // get rendering command-list if you want to append your own draw primitives.
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void SetWindowFontScale(float scale); // per-window font scale. Adjust IO.FontBaseScale if you want to scale all windows together.
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void SetScrollPosHere(); // adjust scrolling position to center into the current cursor position.
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void SetKeyboardFocusHere();
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void SetKeyboardFocusHere(); // focus keyboard on the next widget
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void SetTreeStateStorage(ImGuiStorage* tree); // replace tree state storage with our own (if you want to manipulate it yourself, typically clear subsection of it).
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ImGuiStorage* GetTreeStateStorage();
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void PushItemWidth(float item_width);
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