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Merge branch 'context'
# Conflicts: # examples/allegro5_example/main.cpp # examples/directx10_example/main.cpp # examples/directx11_example/main.cpp # examples/directx9_example/main.cpp # examples/marmalade_example/main.cpp # examples/opengl2_example/main.cpp # examples/opengl3_example/main.cpp # examples/sdl_opengl2_example/main.cpp # examples/sdl_opengl3_example/main.cpp # examples/vulkan_example/main.cpp
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@ -27,6 +27,7 @@ int main(int, char**)
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glfwSwapInterval(1); // Enable vsync
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// Setup ImGui binding
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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ImGui_ImplGlfwGL2_Init(window, true);
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//io.NavFlags |= ImGuiNavFlags_EnableKeyboard; // Enable Keyboard Controls
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@ -114,6 +115,7 @@ int main(int, char**)
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// Cleanup
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ImGui_ImplGlfwGL2_Shutdown();
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ImGui::DestroyContext();
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glfwTerminate();
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return 0;
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