Merge branch 'context'

# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
This commit is contained in:
omar
2018-02-06 20:16:03 +01:00
24 changed files with 122 additions and 69 deletions

View File

@ -209,8 +209,6 @@ void ImGui_Marmalade_InvalidateDeviceObjects()
bool ImGui_Marmalade_Init(bool install_callbacks)
{
IwGxInit();
ImGuiIO& io = ImGui::GetIO();
io.KeyMap[ImGuiKey_Tab] = s3eKeyTab; // Keyboard mapping. ImGui will use those indices to peek into the io.KeyDown[] array.
io.KeyMap[ImGuiKey_LeftArrow] = s3eKeyLeft;
@ -251,8 +249,6 @@ bool ImGui_Marmalade_Init(bool install_callbacks)
void ImGui_Marmalade_Shutdown()
{
ImGui_Marmalade_InvalidateDeviceObjects();
ImGui::Shutdown();
IwGxTerminate();
}
void ImGui_Marmalade_NewFrame()

View File

@ -14,7 +14,10 @@
int main(int, char**)
{
IwGxInit();
// Setup ImGui binding
ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
ImGui_Marmalade_Init(true);
//io.NavFlags |= ImGuiNavFlags_EnableKeyboard; // Enable Keyboard Controls
@ -104,6 +107,8 @@ int main(int, char**)
// Cleanup
ImGui_Marmalade_Shutdown();
ImGui::DestroyContext();
IwGxTerminate();
return 0;
}