Amend 0f86116, renamed to ImGuiKey_KeyPadEnter Changelog.. (#2677, #2005)

This commit is contained in:
omar
2019-07-21 18:39:50 -07:00
parent 0f86116a69
commit f0348ddffc
10 changed files with 16 additions and 8 deletions

View File

@ -70,6 +70,9 @@ Other Changes:
- Style: Attenuated default opacity of ImGuiCol_Separator in Classic and Light styles.
- Style: Added style.ColorButtonPosition (left/right, defaults to ImGuiDir_Right) to move the color button
of ColorEdit3/ColorEdit4 functions to either side of the inputs.
- IO: Added ImGuiKey_KeyPadEnter and support in various back-ends (previously back-ends would need to
specifically redirect key-pad keys to their regular counterpart). This is a temporary attenuating measure
until we actually refactor and add whole sets of keys into the ImGuiKey enum. (#2677, #2005) [@amc522]
- Misc: Made Button(), ColorButton() not trigger an "edited" event leading to IsItemDeactivatedAfterEdit()
returning true. This also effectively make ColorEdit4() not incorrect trigger IsItemDeactivatedAfterEdit()
when clicking the color button to open the picker popup. (#1875)