Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.

This commit is contained in:
omar
2017-10-17 23:31:17 +02:00
parent 1c4af303bf
commit ef3f87eec5
2 changed files with 9 additions and 4 deletions

View File

@ -178,9 +178,10 @@ enum ImGuiButtonFlags_
ImGuiButtonFlags_FlattenChilds = 1 << 5, // allow interactions even if a child window is overlapping
ImGuiButtonFlags_DontClosePopups = 1 << 6, // disable automatically closing parent popup on press // [UNUSED]
ImGuiButtonFlags_Disabled = 1 << 7, // disable interactions
ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline - ButtonEx() only
ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline (ButtonEx() only)
ImGuiButtonFlags_NoKeyModifiers = 1 << 9, // disable interaction if a key modifier is held
ImGuiButtonFlags_AllowOverlapMode = 1 << 10 // require previous frame HoveredId to either match id or be null before being usable
ImGuiButtonFlags_AllowOverlapMode = 1 << 10, // require previous frame HoveredId to either match id or be null before being usable
ImGuiButtonFlags_NoHoldingActiveID = 1 << 11 // don't set ActiveId while holding the mouse (ImGuiButtonFlags_PressedOnClick only)
};
enum ImGuiSliderFlags_