Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485)

+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
This commit is contained in:
ocornut
2023-06-14 17:39:26 +02:00
parent 6cabad6e7a
commit eec344cc1e
4 changed files with 19 additions and 12 deletions

View File

@ -41,6 +41,8 @@ Other changes:
- Clipper: Rework inner logic to allow functioning with a zero-clear constructor.
This is order to facilitate usage for language bindings (e.g cimgui or dear_binding)
where user may not be callinga constructor manually. (#5856)
- IsItemHovered: Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35 (used when
using the ImGuiHoveredFlags_DelayNormal flag). (#1485)
- Tooltips: Tweak default offset for non-drag and drop tooltips so underlying items
isn't covered as much. (Match offset for drag and drop tooltips)
- Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra
@ -50,7 +52,7 @@ Other changes:
This seems to happens on some Windows setup when peripherals disconnect, and is likely
to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)
- Examples: Win32+OpenGL3: Changed DefWindowProc() to DefWindowProcW() to match other examples
and support the example app being compiled without UNICODE. (#6516, #5725, #5961, #5975)
and support the example app being compiled without UNICODE. (#6516, #5725, #5961, #5975) [@yenixing]
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