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Tweak HoverDelayClearTimer. Not exposing since I am unsure logic is viable (and is rather complex with upcoming addition of stationary logic). (#1485)
+ Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35.
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@ -41,6 +41,8 @@ Other changes:
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- Clipper: Rework inner logic to allow functioning with a zero-clear constructor.
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This is order to facilitate usage for language bindings (e.g cimgui or dear_binding)
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where user may not be callinga constructor manually. (#5856)
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- IsItemHovered: Tweaked default value of io.HoverDelayNormal from 0.30 to 0.35 (used when
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using the ImGuiHoveredFlags_DelayNormal flag). (#1485)
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- Tooltips: Tweak default offset for non-drag and drop tooltips so underlying items
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isn't covered as much. (Match offset for drag and drop tooltips)
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- Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra
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@ -50,7 +52,7 @@ Other changes:
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This seems to happens on some Windows setup when peripherals disconnect, and is likely
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to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)
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- Examples: Win32+OpenGL3: Changed DefWindowProc() to DefWindowProcW() to match other examples
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and support the example app being compiled without UNICODE. (#6516, #5725, #5961, #5975)
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and support the example app being compiled without UNICODE. (#6516, #5725, #5961, #5975) [@yenixing]
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