Merge branch 'master' into viewport

# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp
This commit is contained in:
omar
2018-07-16 22:25:36 +02:00
20 changed files with 321 additions and 307 deletions

View File

@ -57,6 +57,7 @@ Other Changes:
- Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
- OS/Windows: Fixed missing ImmReleaseContext() call in the default Win32 IME handler. (#1932) [@vby]
- Demo: Added basic Drag and Drop demo. (#143)
- Examples: Tweaked the main.cpp of each example.
- Examples: Metal: Added Metal rendering backend. (#1929, #1873) [@warrenm]
- Examples: OSX: Added early raw OSX platform backend. (#1873) [@pagghiu, @itamago, @ocornut]
- Examples: Added mac OSX & iOS + Metal example in example_apple_metal/. (#1929, #1873) [@warrenm]
@ -64,6 +65,7 @@ Other Changes:
- Examples: OpenGL3: Added shaders more versions of GLSL. (#1938, #1900, #1513, #1466, etc.)
- Examples: OpenGL3: Made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac.
- Examples: OpenGL3: Added error output when shaders fail to compile/link.
- Examples: DirectX10, DirectX11: Fixed unreleased resources in Init and Shutdown functions. (#1944)
- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor.