mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-06 04:58:47 +02:00
Obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries. (#5548)
This incorrect pattern has been mentioned or suggested in: #4510, #3355, #1760, #1490, #4152, #150
This commit is contained in:
63
imgui.cpp
63
imgui.cpp
@ -384,6 +384,17 @@ CODE
|
||||
When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
|
||||
You can read releases logs https://github.com/ocornut/imgui/releases for more details.
|
||||
|
||||
- 2022/09/02 (1.89) - obsoleted using SetCursorPos()/SetCursorScreenPos() to extend parent window/cell boundaries.
|
||||
this relates to when moving the cursor position beyond current boundaries WITHOUT submitting an item.
|
||||
- previously this would make the window content size ~200x200:
|
||||
Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End();
|
||||
- instead, please submit an item:
|
||||
Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End();
|
||||
- alternative:
|
||||
Begin(...) + Dummy(ImVec2(200,200)) + End();
|
||||
- content size is now only extended when submitting an item!
|
||||
- with '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will now be detected and assert.
|
||||
- without '#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS' this will silently be fixed until we obsolete it.
|
||||
- 2022/08/03 (1.89) - changed signature of ImageButton() function. Kept redirection function (will obsolete).
|
||||
- added 'const char* str_id' parameter + removed 'int frame_padding = -1' parameter.
|
||||
- old signature: bool ImageButton(ImTextureID tex_id, ImVec2 size, ImVec2 uv0 = ImVec2(0,0), ImVec2 uv1 = ImVec2(1,1), int frame_padding = -1, ImVec4 bg_col = ImVec4(0,0,0,0), ImVec4 tint_col = ImVec4(1,1,1,1));
|
||||
@ -6690,7 +6701,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
window->DC.IdealMaxPos = window->DC.CursorStartPos;
|
||||
window->DC.CurrLineSize = window->DC.PrevLineSize = ImVec2(0.0f, 0.0f);
|
||||
window->DC.CurrLineTextBaseOffset = window->DC.PrevLineTextBaseOffset = 0.0f;
|
||||
window->DC.IsSameLine = false;
|
||||
window->DC.IsSameLine = window->DC.IsSetPos = false;
|
||||
|
||||
window->DC.NavLayerCurrent = ImGuiNavLayer_Main;
|
||||
window->DC.NavLayersActiveMask = window->DC.NavLayersActiveMaskNext;
|
||||
@ -6841,6 +6852,9 @@ void ImGui::End()
|
||||
if (!(window->Flags & ImGuiWindowFlags_ChildWindow)) // FIXME: add more options for scope of logging
|
||||
LogFinish();
|
||||
|
||||
if (window->DC.IsSetPos)
|
||||
ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
|
||||
|
||||
// Pop from window stack
|
||||
g.LastItemData = g.CurrentWindowStack.back().ParentLastItemDataBackup;
|
||||
if (window->Flags & ImGuiWindowFlags_ChildMenu)
|
||||
@ -8229,6 +8243,36 @@ bool ImGui::DebugCheckVersionAndDataLayout(const char* version, size_t sz_io, si
|
||||
return !error;
|
||||
}
|
||||
|
||||
// Until 1.89 (IMGUI_VERSION_NUM < 18814) it was legal to use SetCursorPos() to extend the boundary of a parent (e.g. window or table cell)
|
||||
// This is causing issues and ambiguity and we need to retire that.
|
||||
// See https://github.com/ocornut/imgui/issues/5548 for more details.
|
||||
// [Scenario 1]
|
||||
// Previously this would make the window content size ~200x200:
|
||||
// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + End(); // NOT OK
|
||||
// Instead, please submit an item:
|
||||
// Begin(...) + SetCursorScreenPos(GetCursorScreenPos() + ImVec2(200,200)) + Dummy(ImVec2(0,0)) + End(); // OK
|
||||
// Alternative:
|
||||
// Begin(...) + Dummy(ImVec2(200,200)) + End(); // OK
|
||||
// [Scenario 2]
|
||||
// For reference this is one of the issue what we aim to fix with this change:
|
||||
// BeginGroup() + SomeItem("foobar") + SetCursorScreenPos(GetCursorScreenPos()) + EndGroup()
|
||||
// The previous logic made SetCursorScreenPos(GetCursorScreenPos()) have a side-effect! It would erroneously incorporate ItemSpacing.y after the item into content size, making the group taller!
|
||||
// While this code is a little twisted, no-one would expect SetXXX(GetXXX()) to have a side-effect. Using vertical alignment patterns could trigger this issue.
|
||||
void ImGui::ErrorCheckUsingSetCursorPosToExtendParentBoundaries()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImGuiWindow* window = g.CurrentWindow;
|
||||
IM_ASSERT(window->DC.IsSetPos);
|
||||
window->DC.IsSetPos = false;
|
||||
#ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
||||
if (window->DC.CursorPos.x <= window->DC.CursorMaxPos.x && window->DC.CursorPos.y <= window->DC.CursorMaxPos.y)
|
||||
return;
|
||||
IM_ASSERT(0 && "Code uses SetCursorPos()/SetCursorScreenPos() to extend window/parent boundaries. Please submit an item e.g. Dummy() to validate extent.");
|
||||
#else
|
||||
window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void ImGui::ErrorCheckNewFrameSanityChecks()
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
@ -8499,7 +8543,7 @@ void ImGui::ItemSize(const ImVec2& size, float text_baseline_y)
|
||||
window->DC.CurrLineSize.y = 0.0f;
|
||||
window->DC.PrevLineTextBaseOffset = ImMax(window->DC.CurrLineTextBaseOffset, text_baseline_y);
|
||||
window->DC.CurrLineTextBaseOffset = 0.0f;
|
||||
window->DC.IsSameLine = false;
|
||||
window->DC.IsSameLine = window->DC.IsSetPos = false;
|
||||
|
||||
// Horizontal layout mode
|
||||
if (window->DC.LayoutType == ImGuiLayoutType_Horizontal)
|
||||
@ -8619,7 +8663,8 @@ void ImGui::SetCursorScreenPos(const ImVec2& pos)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
window->DC.CursorPos = pos;
|
||||
window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
|
||||
//window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
|
||||
window->DC.IsSetPos = true;
|
||||
}
|
||||
|
||||
// User generally sees positions in window coordinates. Internally we store CursorPos in absolute screen coordinates because it is more convenient.
|
||||
@ -8646,21 +8691,24 @@ void ImGui::SetCursorPos(const ImVec2& local_pos)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
window->DC.CursorPos = window->Pos - window->Scroll + local_pos;
|
||||
window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
|
||||
//window->DC.CursorMaxPos = ImMax(window->DC.CursorMaxPos, window->DC.CursorPos);
|
||||
window->DC.IsSetPos = true;
|
||||
}
|
||||
|
||||
void ImGui::SetCursorPosX(float x)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
window->DC.CursorPos.x = window->Pos.x - window->Scroll.x + x;
|
||||
window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPos.x);
|
||||
//window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPos.x);
|
||||
window->DC.IsSetPos = true;
|
||||
}
|
||||
|
||||
void ImGui::SetCursorPosY(float y)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
window->DC.CursorPos.y = window->Pos.y - window->Scroll.y + y;
|
||||
window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y);
|
||||
//window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y);
|
||||
window->DC.IsSetPos = true;
|
||||
}
|
||||
|
||||
ImVec2 ImGui::GetCursorStartPos()
|
||||
@ -8877,6 +8925,9 @@ void ImGui::EndGroup()
|
||||
ImGuiGroupData& group_data = g.GroupStack.back();
|
||||
IM_ASSERT(group_data.WindowID == window->ID); // EndGroup() in wrong window?
|
||||
|
||||
if (window->DC.IsSetPos)
|
||||
ErrorCheckUsingSetCursorPosToExtendParentBoundaries();
|
||||
|
||||
ImRect group_bb(group_data.BackupCursorPos, ImMax(window->DC.CursorMaxPos, group_data.BackupCursorPos));
|
||||
|
||||
window->DC.CursorPos = group_data.BackupCursorPos;
|
||||
|
Reference in New Issue
Block a user