Merge branch 'master' into navigation

# Conflicts:
#	imgui.cpp
#	imgui.h
This commit is contained in:
omar
2017-10-27 20:04:51 +02:00
5 changed files with 120 additions and 60 deletions

View File

@ -1,4 +1,4 @@
// dear imgui, v1.52
// dear imgui, v1.53 WIP
// (headers)
// See imgui.cpp file for documentation.
@ -16,7 +16,7 @@
#include <stddef.h> // ptrdiff_t, NULL
#include <string.h> // memset, memmove, memcpy, strlen, strchr, strcpy, strcmp
#define IMGUI_VERSION "1.52"
#define IMGUI_VERSION "1.53 WIP"
#define IMGUI_HAS_NAV // navigation branch
// Define attributes of all API symbols declarations, e.g. for DLL under Windows.
@ -418,6 +418,7 @@ namespace ImGui
// Styles
IMGUI_API void StyleColorsClassic(ImGuiStyle* dst = NULL);
IMGUI_API void StyleColorsDark(ImGuiStyle* dst = NULL);
// Focus, Activation
IMGUI_API void ActivateItem(ImGuiID id); // remotely activate a button, checkbox, tree node etc. given its unique ID. activation is queued and processed on the next frame when the item is encountered again.
@ -924,7 +925,8 @@ struct ImGuiIO
bool MouseDownOwned[5]; // Track if button was clicked inside a window. We don't request mouse capture from the application if click started outside ImGui bounds.
float MouseDownDuration[5]; // Duration the mouse button has been down (0.0f == just clicked)
float MouseDownDurationPrev[5]; // Previous time the mouse button has been down
float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the click point
ImVec2 MouseDragMaxDistanceAbs[5]; // Maximum distance, absolute, on each axis, of how much mouse has traveled from the clicking point
float MouseDragMaxDistanceSqr[5]; // Squared maximum distance of how much mouse has traveled from the clicking point
float KeysDownDuration[512]; // Duration the keyboard key has been down (0.0f == just pressed)
float KeysDownDurationPrev[512]; // Previous duration the key has been down
float NavInputsDownDuration[ImGuiNavInput_COUNT];