mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-10-31 05:01:05 +01:00 
			
		
		
		
	Merge branch 'master' into navigation
This commit is contained in:
		| @@ -27,7 +27,6 @@ void CreateRenderTarget() | ||||
|     render_target_view_desc.ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D; | ||||
|     g_pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer); | ||||
|     g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView); | ||||
|     g_pd3dDevice->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL); | ||||
|     pBackBuffer->Release(); | ||||
| } | ||||
|  | ||||
| @@ -196,6 +195,7 @@ int main(int, char**) | ||||
|         } | ||||
|  | ||||
|         // Rendering | ||||
|         g_pd3dDevice->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL); | ||||
|         g_pd3dDevice->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color); | ||||
|         ImGui::Render(); | ||||
|  | ||||
|   | ||||
| @@ -27,7 +27,6 @@ void CreateRenderTarget() | ||||
|     render_target_view_desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; | ||||
|     g_pSwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer); | ||||
|     g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView); | ||||
|     g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL); | ||||
|     pBackBuffer->Release(); | ||||
| } | ||||
|  | ||||
| @@ -199,6 +198,7 @@ int main(int, char**) | ||||
|         } | ||||
|  | ||||
|         // Rendering | ||||
|         g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL); | ||||
|         g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color); | ||||
|         ImGui::Render(); | ||||
|  | ||||
|   | ||||
| @@ -3180,9 +3180,10 @@ void ImGui::NewFrame() | ||||
|         IM_ASSERT(g.MovingWindow->MoveId == g.MovingWindowMoveId); | ||||
|         if (g.IO.MouseDown[0]) | ||||
|         { | ||||
|             g.MovingWindow->RootWindow->PosFloat += g.IO.MouseDelta; | ||||
|             if (g.IO.MouseDelta.x != 0.0f || g.IO.MouseDelta.y != 0.0f) | ||||
|             ImVec2 pos = g.IO.MousePos - g.ActiveIdClickOffset; | ||||
|             if (g.MovingWindow->RootWindow->PosFloat.x != pos.x || g.MovingWindow->RootWindow->PosFloat.y != pos.y) | ||||
|                 MarkIniSettingsDirty(g.MovingWindow->RootWindow); | ||||
|             g.MovingWindow->RootWindow->PosFloat = pos; | ||||
|             FocusWindow(g.MovingWindow); | ||||
|         } | ||||
|         else | ||||
| @@ -3745,6 +3746,7 @@ void ImGui::EndFrame() | ||||
|                         g.MovingWindow = g.HoveredWindow; | ||||
|                         g.MovingWindowMoveId = g.MovingWindow->MoveId; | ||||
|                         SetActiveID(g.MovingWindowMoveId, g.HoveredRootWindow); | ||||
|                         g.ActiveIdClickOffset = g.IO.MousePos - g.MovingWindow->RootWindow->Pos; | ||||
|                     } | ||||
|                 } | ||||
|                 else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user