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Merge branch 'master' into navigation
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commit
ed2105d4a2
@ -27,7 +27,6 @@ void CreateRenderTarget()
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render_target_view_desc.ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D;
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render_target_view_desc.ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D;
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g_pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer);
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g_pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer);
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView);
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView);
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g_pd3dDevice->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL);
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pBackBuffer->Release();
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pBackBuffer->Release();
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}
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}
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@ -196,6 +195,7 @@ int main(int, char**)
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}
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}
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// Rendering
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// Rendering
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g_pd3dDevice->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL);
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g_pd3dDevice->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color);
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g_pd3dDevice->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color);
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ImGui::Render();
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ImGui::Render();
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@ -27,7 +27,6 @@ void CreateRenderTarget()
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render_target_view_desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
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render_target_view_desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
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g_pSwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
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g_pSwapChain->GetBuffer(0, __uuidof(ID3D11Texture2D), (LPVOID*)&pBackBuffer);
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView);
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g_pd3dDevice->CreateRenderTargetView(pBackBuffer, &render_target_view_desc, &g_mainRenderTargetView);
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g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL);
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pBackBuffer->Release();
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pBackBuffer->Release();
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}
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}
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@ -199,6 +198,7 @@ int main(int, char**)
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}
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}
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// Rendering
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// Rendering
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g_pd3dDeviceContext->OMSetRenderTargets(1, &g_mainRenderTargetView, NULL);
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g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color);
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g_pd3dDeviceContext->ClearRenderTargetView(g_mainRenderTargetView, (float*)&clear_color);
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ImGui::Render();
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ImGui::Render();
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@ -3180,9 +3180,10 @@ void ImGui::NewFrame()
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IM_ASSERT(g.MovingWindow->MoveId == g.MovingWindowMoveId);
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IM_ASSERT(g.MovingWindow->MoveId == g.MovingWindowMoveId);
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if (g.IO.MouseDown[0])
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if (g.IO.MouseDown[0])
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{
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{
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g.MovingWindow->RootWindow->PosFloat += g.IO.MouseDelta;
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ImVec2 pos = g.IO.MousePos - g.ActiveIdClickOffset;
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if (g.IO.MouseDelta.x != 0.0f || g.IO.MouseDelta.y != 0.0f)
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if (g.MovingWindow->RootWindow->PosFloat.x != pos.x || g.MovingWindow->RootWindow->PosFloat.y != pos.y)
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MarkIniSettingsDirty(g.MovingWindow->RootWindow);
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MarkIniSettingsDirty(g.MovingWindow->RootWindow);
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g.MovingWindow->RootWindow->PosFloat = pos;
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FocusWindow(g.MovingWindow);
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FocusWindow(g.MovingWindow);
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}
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}
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else
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else
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@ -3745,6 +3746,7 @@ void ImGui::EndFrame()
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g.MovingWindow = g.HoveredWindow;
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g.MovingWindow = g.HoveredWindow;
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g.MovingWindowMoveId = g.MovingWindow->MoveId;
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g.MovingWindowMoveId = g.MovingWindow->MoveId;
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SetActiveID(g.MovingWindowMoveId, g.HoveredRootWindow);
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SetActiveID(g.MovingWindowMoveId, g.HoveredRootWindow);
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g.ActiveIdClickOffset = g.IO.MousePos - g.MovingWindow->RootWindow->Pos;
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}
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}
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}
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}
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else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL)
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else if (g.NavWindow != NULL && GetFrontMostModalRootWindow() == NULL)
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