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InputText: Added support for Page Up/Down in InputTextMultiline. (#3430)
+ fix stb_textedit.h to build with C language (amend fbf70070
)
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@ -50,6 +50,7 @@ Other Changes:
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- Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. (#787)
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- Scrolling: Fixed SetScrollHere functions edge snapping when called during a frame where ContentSize
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is changing (issue introduced in 1.78). (#3452).
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- InputText: Added support for Page Up/Down in InputTextMultiline(). (#3430) [@Xipiryon]
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- InputText: Added selection helpers in ImGuiInputTextCallbackData().
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- InputText: Added ImGuiInputTextFlags_CallbackEdit to modify internally owned buffer after an edit.
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(note that InputText() already returns true on edit, the callback is useful mainly to manipulate the
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@ -59,8 +60,9 @@ Other Changes:
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- InputText: Fixed minor scrolling glitch when erasing trailing lines in InputTextMultiline().
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- InputText: Fixed cursor being partially covered after using Ctrl+End key.
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- InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. (#3454)
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- InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage
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return (it used to move to the end of the line). [@Xipiryon]
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- InputText: Made pressing Down arrow on the last line when it doesn't have a carriage return not move to the end
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of the line (so it is consistent with Up arrow, and behave same as Notepad and Visual Studio. Note that some
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other text editors instead would move the crusor to the end of the line). [@Xipiryon]
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- DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case
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where v_min == v_max. (#3361)
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- SliderInt, SliderScalar: Fixed reaching of maximum value with inverted integer min/max ranges, both
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@ -3590,6 +3590,8 @@ static bool STB_TEXTEDIT_INSERTCHARS(STB_TEXTEDIT_STRING* obj, int pos, const Im
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#define STB_TEXTEDIT_K_REDO 0x20000B // keyboard input to perform redo
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#define STB_TEXTEDIT_K_WORDLEFT 0x20000C // keyboard input to move cursor left one word
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#define STB_TEXTEDIT_K_WORDRIGHT 0x20000D // keyboard input to move cursor right one word
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#define STB_TEXTEDIT_K_PGUP 0x20000E // keyboard input to move cursor up a page
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#define STB_TEXTEDIT_K_PGDOWN 0x20000F // keyboard input to move cursor down a page
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#define STB_TEXTEDIT_K_SHIFT 0x400000
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#define STB_TEXTEDIT_IMPLEMENTATION
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@ -3856,6 +3858,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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bool clear_active_id = false;
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bool select_all = (g.ActiveId != id) && ((flags & ImGuiInputTextFlags_AutoSelectAll) != 0 || user_nav_input_start) && (!is_multiline);
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float scroll_y = is_multiline ? draw_window->Scroll.y : FLT_MAX;
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const bool init_make_active = (focus_requested || user_clicked || user_scroll_finish || user_nav_input_start);
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const bool init_state = (init_make_active || user_scroll_active);
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if (init_state && g.ActiveId != id)
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@ -3916,7 +3920,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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g.ActiveIdUsingNavInputMask |= (1 << ImGuiNavInput_Cancel);
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g.ActiveIdUsingKeyInputMask |= ((ImU64)1 << ImGuiKey_Home) | ((ImU64)1 << ImGuiKey_End);
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if (is_multiline)
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g.ActiveIdUsingKeyInputMask |= ((ImU64)1 << ImGuiKey_PageUp) | ((ImU64)1 << ImGuiKey_PageDown); // FIXME-NAV: Page up/down actually not supported yet by widget, but claim them ahead.
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g.ActiveIdUsingKeyInputMask |= ((ImU64)1 << ImGuiKey_PageUp) | ((ImU64)1 << ImGuiKey_PageDown);
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if (flags & (ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_AllowTabInput)) // Disable keyboard tabbing out as we will use the \t character.
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g.ActiveIdUsingKeyInputMask |= ((ImU64)1 << ImGuiKey_Tab);
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}
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@ -4055,6 +4059,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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IM_ASSERT(state != NULL);
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IM_ASSERT(io.KeyMods == GetMergedKeyModFlags() && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods"); // We rarely do this check, but if anything let's do it here.
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const int row_count_per_page = ImMax((int)((inner_size.y - style.FramePadding.y) / g.FontSize), 1);
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state->Stb.row_count_per_page = row_count_per_page;
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const int k_mask = (io.KeyShift ? STB_TEXTEDIT_K_SHIFT : 0);
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const bool is_osx = io.ConfigMacOSXBehaviors;
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const bool is_osx_shift_shortcut = is_osx && (io.KeyMods == (ImGuiKeyModFlags_Super | ImGuiKeyModFlags_Shift));
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@ -4074,6 +4081,8 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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else if (IsKeyPressedMap(ImGuiKey_RightArrow)) { state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_LINEEND : is_wordmove_key_down ? STB_TEXTEDIT_K_WORDRIGHT : STB_TEXTEDIT_K_RIGHT) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_UpArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMax(draw_window->Scroll.y - g.FontSize, 0.0f)); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTSTART : STB_TEXTEDIT_K_UP) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_DownArrow) && is_multiline) { if (io.KeyCtrl) SetScrollY(draw_window, ImMin(draw_window->Scroll.y + g.FontSize, GetScrollMaxY())); else state->OnKeyPressed((is_startend_key_down ? STB_TEXTEDIT_K_TEXTEND : STB_TEXTEDIT_K_DOWN) | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_PageUp) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGUP | k_mask); scroll_y -= row_count_per_page * g.FontSize; }
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else if (IsKeyPressedMap(ImGuiKey_PageDown) && is_multiline) { state->OnKeyPressed(STB_TEXTEDIT_K_PGDOWN | k_mask); scroll_y += row_count_per_page * g.FontSize; }
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else if (IsKeyPressedMap(ImGuiKey_Home)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTSTART | k_mask : STB_TEXTEDIT_K_LINESTART | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_End)) { state->OnKeyPressed(io.KeyCtrl ? STB_TEXTEDIT_K_TEXTEND | k_mask : STB_TEXTEDIT_K_LINEEND | k_mask); }
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else if (IsKeyPressedMap(ImGuiKey_Delete) && !is_readonly) { state->OnKeyPressed(STB_TEXTEDIT_K_DELETE | k_mask); }
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@ -4443,12 +4452,11 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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if (is_multiline)
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{
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// Test if cursor is vertically visible
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float scroll_y = draw_window->Scroll.y;
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const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
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if (cursor_offset.y - g.FontSize < scroll_y)
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scroll_y = ImMax(0.0f, cursor_offset.y - g.FontSize);
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else if (cursor_offset.y - inner_size.y >= scroll_y)
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scroll_y = cursor_offset.y - inner_size.y + style.FramePadding.y * 2.0f;
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const float scroll_max_y = ImMax((text_size.y + style.FramePadding.y * 2.0f) - inner_size.y, 0.0f);
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scroll_y = ImClamp(scroll_y, 0.0f, scroll_max_y);
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draw_pos.y += (draw_window->Scroll.y - scroll_y); // Manipulate cursor pos immediately avoid a frame of lag
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draw_window->Scroll.y = scroll_y;
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@ -148,6 +148,8 @@
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// STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
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// STB_TEXTEDIT_K_UP keyboard input to move cursor up
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// STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
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// STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line // e.g. HOME
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// STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line // e.g. END
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// STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text // e.g. ctrl-HOME
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@ -170,10 +172,6 @@
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// STB_TEXTEDIT_K_TEXTSTART2 secondary keyboard input to move cursor to start of text
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// STB_TEXTEDIT_K_TEXTEND2 secondary keyboard input to move cursor to end of text
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//
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// Todo:
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// STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
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//
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// Keyboard input must be encoded as a single integer value; e.g. a character code
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// and some bitflags that represent shift states. to simplify the interface, SHIFT must
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// be a bitflag, so we can test the shifted state of cursor movements to allow selection,
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@ -337,6 +335,10 @@ typedef struct
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// each textfield keeps its own insert mode state. to keep an app-wide
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// insert mode, copy this value in/out of the app state
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int row_count_per_page;
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// page size in number of row.
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// this value MUST be set to >0 for pageup or pagedown in multilines documents.
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/////////////////////
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//
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// private data
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@ -855,12 +857,16 @@ retry:
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break;
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case STB_TEXTEDIT_K_DOWN:
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case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT: {
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case STB_TEXTEDIT_K_DOWN | STB_TEXTEDIT_K_SHIFT:
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case STB_TEXTEDIT_K_PGDOWN:
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case STB_TEXTEDIT_K_PGDOWN | STB_TEXTEDIT_K_SHIFT: {
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StbFindState find;
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StbTexteditRow row;
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int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
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int i, j, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
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int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGDOWN;
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int row_count = is_page ? state->row_count_per_page : 1;
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if (state->single_line) {
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if (!is_page && state->single_line) {
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// on windows, up&down in single-line behave like left&right
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key = STB_TEXTEDIT_K_RIGHT | (key & STB_TEXTEDIT_K_SHIFT);
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goto retry;
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@ -869,23 +875,25 @@ retry:
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if (sel)
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stb_textedit_prep_selection_at_cursor(state);
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else if (STB_TEXT_HAS_SELECTION(state))
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stb_textedit_move_to_last(str,state);
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stb_textedit_move_to_last(str, state);
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// compute current position of cursor point
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stb_textedit_clamp(str, state);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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// now find character position down a row
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if (find.length) {
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for (j = 0; j < row_count; ++j) {
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float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
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int start = find.first_char + find.length;
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if (find.length == 0)
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break;
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// [DEAR IMGUI]
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// going down while being on the last line shouldn't bring us to that line end
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if (STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) != STB_TEXTEDIT_NEWLINE)
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break;
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float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
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float x;
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int start = find.first_char + find.length;
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// now find character position down a row
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state->cursor = start;
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STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
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x = row.x0;
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@ -907,17 +915,25 @@ retry:
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if (sel)
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state->select_end = state->cursor;
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// go to next line
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find.first_char = find.first_char + find.length;
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find.length = row.num_chars;
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}
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break;
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}
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case STB_TEXTEDIT_K_UP:
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case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT: {
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case STB_TEXTEDIT_K_UP | STB_TEXTEDIT_K_SHIFT:
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case STB_TEXTEDIT_K_PGUP:
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case STB_TEXTEDIT_K_PGUP | STB_TEXTEDIT_K_SHIFT: {
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StbFindState find;
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StbTexteditRow row;
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int i, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
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int i, j, prev_scan, sel = (key & STB_TEXTEDIT_K_SHIFT) != 0;
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int is_page = (key & ~STB_TEXTEDIT_K_SHIFT) == STB_TEXTEDIT_K_PGUP;
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int row_count = is_page ? state->row_count_per_page : 1;
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if (state->single_line) {
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if (!is_page && state->single_line) {
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// on windows, up&down become left&right
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key = STB_TEXTEDIT_K_LEFT | (key & STB_TEXTEDIT_K_SHIFT);
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goto retry;
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@ -932,11 +948,14 @@ retry:
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stb_textedit_clamp(str, state);
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stb_textedit_find_charpos(&find, str, state->cursor, state->single_line);
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for (j = 0; j < row_count; ++j) {
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float x, goal_x = state->has_preferred_x ? state->preferred_x : find.x;
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// can only go up if there's a previous row
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if (find.prev_first != find.first_char) {
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if (find.prev_first == find.first_char)
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break;
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// now find character position up a row
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float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
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float x;
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state->cursor = find.prev_first;
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STB_TEXTEDIT_LAYOUTROW(&row, str, state->cursor);
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x = row.x0;
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@ -958,6 +977,14 @@ retry:
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if (sel)
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state->select_end = state->cursor;
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// go to previous line
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// (we need to scan previous line the hard way. maybe we could expose this as a new API function?)
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prev_scan = find.prev_first > 0 ? find.prev_first - 1 : 0;
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while (prev_scan > 0 && STB_TEXTEDIT_GETCHAR(str, prev_scan - 1) != STB_TEXTEDIT_NEWLINE)
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--prev_scan;
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find.first_char = find.prev_first;
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find.prev_first = prev_scan;
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}
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break;
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}
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@ -1081,10 +1108,6 @@ retry:
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state->has_preferred_x = 0;
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break;
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}
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// @TODO:
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// STB_TEXTEDIT_K_PGUP - move cursor up a page
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// STB_TEXTEDIT_K_PGDOWN - move cursor down a page
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}
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}
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@ -1356,6 +1379,7 @@ static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_lin
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state->initialized = 1;
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state->single_line = (unsigned char) is_single_line;
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state->insert_mode = 0;
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state->row_count_per_page = 0;
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}
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// API initialize
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