ImGuiTextFilter::Draw helper return bool and resplit when filter is modified

This commit is contained in:
ocornut 2015-09-14 13:03:20 +01:00
parent f9928e96c7
commit ec7eb05e88
2 changed files with 8 additions and 5 deletions

View File

@ -426,11 +426,12 @@
- popup: border options. richer api like BeginChild() perhaps? (#197)
- combo: sparse combo boxes (via function call?)
- combo: contents should extends to fit label if combo widget is small
- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keybord for custom listbox (pr #203)
- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considering keyboard for custom listbox (pr #203)
- listbox: multiple selection
- listbox: user may want to initial scroll to focus on the one selected value?
- listbox: keyboard navigation.
- listbox: scrolling should track modified selection.
! menus/popups: clarify usage of popups id, how MenuItem/Selectable closing parent popups affects the ID, etc. this is quite fishy needs improvement! (#331)
- menus: local shortcuts, global shortcuts (#126)
- menus: icons
- menus: menubars: some sort of priority / effect of main menu-bar on desktop size?
@ -1303,14 +1304,16 @@ ImGuiTextFilter::ImGuiTextFilter(const char* default_filter)
}
}
void ImGuiTextFilter::Draw(const char* label, float width)
bool ImGuiTextFilter::Draw(const char* label, float width)
{
if (width != 0.0f)
ImGui::PushItemWidth(width);
ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf));
bool value_changed = ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf));
if (width != 0.0f)
ImGui::PopItemWidth();
if (value_changed)
Build();
return value_changed;
}
void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>& out)

View File

@ -868,7 +868,7 @@ struct ImGuiTextFilter
ImGuiTextFilter(const char* default_filter = "");
void Clear() { InputBuf[0] = 0; Build(); }
void Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build
bool Draw(const char* label = "Filter (inc,-exc)", float width = 0.0f); // Helper calling InputText+Build
bool PassFilter(const char* text, const char* text_end = NULL) const;
bool IsActive() const { return !Filters.empty(); }
IMGUI_API void Build();