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InputText: Fixed selection rectangle appearing one frame late when selecting all.
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@ -54,6 +54,7 @@ Other Changes:
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- InputTextMultiline: Fixed label size not being included into window contents rect unless
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the whole widget is clipped.
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- InputText: Allow activating/cancelling/validating input with gamepad nav events. (#2321, #4552)
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- InputText: Fixed selection rectangle appearing one frame late when selecting all.
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- TextUnformatted: Accept null ranges including (NULL,NULL) without asserting, in order to conform
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to common idioms (e.g. passing .data(), .data() + .size() from a null string). (#3615)
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- Disabled: Added assert guard for mismatching BeginDisabled()/EndDisabled() blocks. (#211)
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