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Tables: internal tidying up, calculate WidthAuto in first loop of layout + TableSetupColumn() with unspecified stretch weight leaves it at -1.0f (unset) rather than overrding default. Amend 3b3503e
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Both changes are intended to have no side-effects. Committed separately from upcoming commit for easier future bissecting. Small demo fix.
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68faa16e1d
commit
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2
imgui.h
2
imgui.h
@ -664,7 +664,7 @@ namespace ImGui
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// - 1. Call BeginTable()
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// - 2. Optionally call TableSetupColumn() to submit column name/flags/defaults
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// - 3. Optionally call TableSetupScrollFreeze() to request scroll freezing of columns/rows
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// - 4. Optionally call TableHeadersRow() to submit a header row (names will be pulled from data submitted to TableSetupColumns)
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// - 4. Optionally call TableHeadersRow() to submit a header row. Names will be pulled from data provided TableSetupColumn() calls)
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// - 5. Populate contents
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// - In most situations you can use TableNextRow() + TableSetColumnIndex(N) to start appending into a column.
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// - If you are using tables as a sort of grid, where every columns is holding the same type of contents,
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@ -4080,15 +4080,15 @@ static void ShowDemoWindowTables()
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static int column_count = 3;
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PushStyleCompact();
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ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 22);
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ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30);
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ImGui::Combo("Contents", &contents_type, "Short Text\0Long Text\0Button\0Fill Button\0InputText\0");
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if (contents_type == CT_FillButton)
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{
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ImGui::SameLine();
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HelpMarker("Be mindful that using right-alignment (e.g. size.x = -FLT_MIN) creates a feedback loop where contents width can feed into auto-column width can feed into contents width.");
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}
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ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 22);
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ImGui::DragInt("Columns", &column_count, 0.1f, 1, 64, "%d", ImGuiSliderFlags_AlwaysClamp);
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ImGui::PopItemWidth();
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerV", &flags, ImGuiTableFlags_BordersInnerV);
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@ -4181,13 +4181,14 @@ static void ShowDemoWindowTables()
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static float inner_width = 1000.0f;
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PushStyleCompact();
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ImGui::PushID("flags3");
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ImGui::PushItemWidth(TEXT_BASE_WIDTH * 30);
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ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags3, ImGuiTableFlags_ScrollX);
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if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyStretch", &flags3, ImGuiTableFlags_SizingPolicyStretch))
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flags3 &= ~ImGuiTableFlags_SizingPolicyFixed; // Can't specify both sizing polices so we clear the other
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if (ImGui::CheckboxFlags("ImGuiTableFlags_SizingPolicyFixed", &flags3, ImGuiTableFlags_SizingPolicyFixed))
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flags3 &= ~ImGuiTableFlags_SizingPolicyStretch; // Can't specify both sizing polices so we clear the other
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ImGui::SetNextItemWidth(TEXT_BASE_WIDTH * 10.0f);
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ImGui::DragFloat("inner_width", &inner_width, 1.0f, 0.0f, FLT_MAX, "%.1f");
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ImGui::PopItemWidth();
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ImGui::PopID();
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PopStyleCompact();
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if (ImGui::BeginTable("##table3", 7, flags3 | ImGuiTableFlags_SizingPolicyStretch | ImGuiTableFlags_ContextMenuInBody, outer_size, inner_width))
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@ -4853,8 +4854,8 @@ static void ShowDemoWindowTables()
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ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_NoHide, -1.0f, MyItemColumnID_ID);
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ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, -1.0f, MyItemColumnID_Name);
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ImGui::TableSetupColumn("Action", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, -1.0f, MyItemColumnID_Action);
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ImGui::TableSetupColumn("Quantity", ImGuiTableColumnFlags_PreferSortDescending, 1.0f, MyItemColumnID_Quantity);
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ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthStretch, 1.0f, MyItemColumnID_Description);
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ImGui::TableSetupColumn("Quantity", ImGuiTableColumnFlags_PreferSortDescending, -1.0f, MyItemColumnID_Quantity);
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ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthStretch, -1.0f, MyItemColumnID_Description);
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ImGui::TableSetupColumn("Hidden", ImGuiTableColumnFlags_DefaultHide | ImGuiTableColumnFlags_NoSort);
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ImGui::TableSetupScrollFreeze(freeze_cols, freeze_rows);
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@ -644,7 +644,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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table->EnabledMaskByDisplayOrder = 0x00;
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table->MinColumnWidth = ImMax(1.0f, g.Style.FramePadding.x * 1.0f); // g.Style.ColumnsMinSpacing; // FIXME-TABLE
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// [Part 1] Apply/lock Enabled and Order states.
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// [Part 1] Apply/lock Enabled and Order states. Calculate auto/ideal width for columns.
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// Process columns in their visible orders as we are building the Prev/Next indices.
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int last_visible_column_idx = -1;
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bool want_auto_fit = false;
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@ -687,13 +687,14 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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if (start_auto_fit)
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column->AutoFitQueue = column->CannotSkipItemsQueue = (1 << 3) - 1; // Fit for three frames
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if (column->AutoFitQueue != 0x00)
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want_auto_fit = true;
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ImU64 index_mask = (ImU64)1 << column_n;
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ImU64 display_order_mask = (ImU64)1 << column->DisplayOrder;
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if (column->IsEnabled)
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if (!column->IsEnabled)
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{
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column->IndexWithinEnabledSet = -1;
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continue;
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}
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// Mark as enabled and link to previous/next enabled column
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column->PrevEnabledColumn = (ImGuiTableColumnIdx)last_visible_column_idx;
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column->NextEnabledColumn = -1;
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@ -704,12 +705,15 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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table->EnabledMaskByIndex |= index_mask;
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table->EnabledMaskByDisplayOrder |= display_order_mask;
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last_visible_column_idx = column_n;
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}
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else
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{
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column->IndexWithinEnabledSet = -1;
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}
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IM_ASSERT(column->IndexWithinEnabledSet <= column->DisplayOrder);
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// Calculate ideal/auto column width (that's the width required for all contents to be visible without clipping)
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// Combine width from regular rows + width from headers unless requested not to.
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if (!column->IsPreserveWidthAuto)
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column->WidthAuto = TableGetColumnWidthAuto(table, column);
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if (column->AutoFitQueue != 0x00)
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want_auto_fit = true;
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}
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if ((table->Flags & ImGuiTableFlags_Sortable) && table->SortSpecsCount == 0 && !(table->Flags & ImGuiTableFlags_SortTristate))
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table->IsSortSpecsDirty = true;
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@ -724,7 +728,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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if (want_auto_fit)
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table->IsSettingsDirty = true;
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// [Part 3] Fix column flags. Calculate ideal width for columns. Count how many fixed/stretch columns we have and sum of weights.
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// [Part 3] Fix column flags. Count how many fixed/stretch columns we have and sum of weights.
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int count_fixed = 0; // Number of columns that have fixed sizing policy (not stretched sizing policy) (this is NOT the opposite of count_resizable!)
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int count_resizable = 0; // Number of columns the user can resize (this is NOT the opposite of count_fixed!)
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float sum_weights_stretched = 0.0f; // Sum of all weights for weighted columns.
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@ -741,11 +745,6 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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if ((column->Flags & ImGuiTableColumnFlags_NoResize) == 0)
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count_resizable++;
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// Calculate ideal/auto column width (that's the width required for all contents to be visible without clipping)
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// Combine width from regular rows + width from headers unless requested not to.
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if (!column->IsPreserveWidthAuto)
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column->WidthAuto = TableGetColumnWidthAuto(table, column);
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if (column->Flags & (ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_WidthAuto))
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{
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// Non-resizable columns keep their requested width
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@ -1313,7 +1312,7 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
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if ((flags & ImGuiTableColumnFlags_WidthFixed) && init_width_or_weight > 0.0f)
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column->WidthRequest = init_width_or_weight;
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if (flags & ImGuiTableColumnFlags_WidthStretch)
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column->StretchWeight = (init_width_or_weight > 0.0f) ? init_width_or_weight : 1.0f;
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column->StretchWeight = (init_width_or_weight > 0.0f) ? init_width_or_weight : -1.0f;
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// Disable auto-fit if an explicit width/weight has been specified
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if (init_width_or_weight > 0.0f)
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