Smoother scrolling

- changed IO.MouseWheel to float, allows smoother scrolling
This commit is contained in:
Mikko Mononen
2014-11-30 12:20:25 +02:00
parent e9aead09cb
commit eb789c0288
2 changed files with 5 additions and 6 deletions

View File

@ -488,7 +488,7 @@ struct ImGuiIO
ImVec2 MousePos; // Mouse position, in pixels (set to -1,-1 if no mouse / on another screen, etc.)
bool MouseDown[5]; // Mouse buttons. ImGui itself only uses button 0 (left button) but you can use others as storage for convenience.
int MouseWheel; // Mouse wheel: -1,0,+1
float MouseWheel; // Mouse wheel: 1 unit scrolls about 3 lines text.
bool KeyCtrl; // Keyboard modifier pressed: Control
bool KeyShift; // Keyboard modifier pressed: Shift
bool KeysDown[512]; // Keyboard keys that are pressed (in whatever order user naturally has access to keyboard data)