mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. (#3030)
This commit is contained in:
parent
8836975dcf
commit
ea3fc76038
@ -40,6 +40,8 @@ Other Changes:
|
||||
branch pressing arrow keys while dragging a window from a tab could trigger an assert. (#3025)
|
||||
- ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced
|
||||
by default for standalone ColorButton.
|
||||
- BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared
|
||||
when the menu is not open. (#3030)
|
||||
- InputText: Fixed password fields displaying ASCII spaces as blanks instead of using the '*'
|
||||
glyph. (#2149, #515)
|
||||
- Font: Fixed non-ASCII space occasionally creating unnecessary empty polygons.
|
||||
|
@ -6345,6 +6345,10 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
||||
flags |= ImGuiWindowFlags_ChildWindow;
|
||||
menu_is_open = BeginPopupEx(id, flags); // menu_is_open can be 'false' when the popup is completely clipped (e.g. zero size display)
|
||||
}
|
||||
else
|
||||
{
|
||||
g.NextWindowData.ClearFlags(); // We behave like Begin() and need to consume those values
|
||||
}
|
||||
|
||||
return menu_is_open;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user