mirror of
https://github.com/Drezil/imgui.git
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Merge branch 'master' into docking
# Conflicts: # imgui.cpp
This commit is contained in:
83
imgui.cpp
83
imgui.cpp
@ -49,6 +49,7 @@ DOCUMENTATION
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CODE
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(search for "[SECTION]" in the code to find them)
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// [SECTION] INCLUDES
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// [SECTION] FORWARD DECLARATIONS
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// [SECTION] CONTEXT AND MEMORY ALLOCATORS
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// [SECTION] USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
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@ -799,6 +800,10 @@ CODE
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*/
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//-------------------------------------------------------------------------
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// [SECTION] INCLUDES
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//-------------------------------------------------------------------------
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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@ -811,6 +816,7 @@ CODE
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#endif
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#include "imgui_internal.h"
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// System includes
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#include <ctype.h> // toupper
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#include <stdio.h> // vsnprintf, sscanf, printf
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#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
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@ -819,17 +825,39 @@ CODE
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#include <stdint.h> // intptr_t
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#endif
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// Debug options
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#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL
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#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
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#define IMGUI_DEBUG_INI_SETTINGS 0 // Save additional comments in .ini file (particularly helps for Docking, but makes saving slower)
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// [Windows] OS specific includes (optional)
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#if defined(_WIN32) && defined(IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) && defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
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#define IMGUI_DISABLE_WIN32_FUNCTIONS
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#endif
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#ifndef __MINGW32__
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#include <Windows.h> // _wfopen, OpenClipboard
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#else
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#include <windows.h>
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#endif
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP) // UWP doesn't have all Win32 functions
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#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
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#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
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#endif
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#endif
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// [Apple] OS specific includes
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#if defined(__APPLE__)
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#include <TargetConditionals.h>
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#endif
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// Visual Studio warnings
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#ifdef _MSC_VER
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#pragma warning (disable: 4127) // condition expression is constant
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
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#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
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#pragma warning (disable: 4127) // condition expression is constant
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#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
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#if defined(_MSC_VER) && _MSC_VER >= 1922 // MSVC 2019 16.2 or later
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#pragma warning (disable: 5054) // operator '|': deprecated between enumerations of different types
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#endif
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#endif
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@ -863,6 +891,11 @@ CODE
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#pragma GCC diagnostic ignored "-Wclass-memaccess" // [__GNUC__ >= 8] warning: 'memset/memcpy' clearing/writing an object of type 'xxxx' with no trivial copy-assignment; use assignment or value-initialization instead
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#endif
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// Debug options
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#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL
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#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
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#define IMGUI_DEBUG_INI_SETTINGS 0 // Save additional comments in .ini file (particularly helps for Docking, but makes saving slower)
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// When using CTRL+TAB (or Gamepad Square+L/R) we delay the visual a little in order to reduce visual noise doing a fast switch.
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static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the highlight and screen dimming starts fading in
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static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear
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@ -1547,17 +1580,6 @@ ImU32 ImHashStr(const char* data_p, size_t data_size, ImU32 seed)
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// Default file functions
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#ifndef IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(__CYGWIN__) && !defined(__GNUC__)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef __MINGW32__
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#include <Windows.h>
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#else
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#include <windows.h>
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#endif
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#endif
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ImFileHandle ImFileOpen(const char* filename, const char* mode)
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{
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(__CYGWIN__) && !defined(__GNUC__)
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@ -1569,7 +1591,7 @@ ImFileHandle ImFileOpen(const char* filename, const char* mode)
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buf.resize(filename_wsize + mode_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, filename, -1, (wchar_t*)&buf[0], filename_wsize);
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::MultiByteToWideChar(CP_UTF8, 0, mode, -1, (wchar_t*)&buf[filename_wsize], mode_wsize);
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return _wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize]);
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return ::_wfopen((const wchar_t*)&buf[0], (const wchar_t*)&buf[filename_wsize]);
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#else
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return fopen(filename, mode);
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#endif
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@ -1584,6 +1606,7 @@ ImU64 ImFileWrite(const void* data, ImU64 sz, ImU64 count, ImFileHandle f)
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// Helper: Load file content into memory
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// Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree()
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// This can't really be used with "rt" because fseek size won't match read size.
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void* ImFileLoadToMemory(const char* filename, const char* mode, size_t* out_file_size, int padding_bytes)
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{
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IM_ASSERT(filename && mode);
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@ -6541,7 +6564,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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window->DC.NavLayerCurrentMask = (1 << ImGuiNavLayer_Main);
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window->DC.NavLayerActiveMask = window->DC.NavLayerActiveMaskNext;
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window->DC.NavLayerActiveMaskNext = 0x00;
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window->DC.NavFocusScopeIdCurrent = 0;
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window->DC.NavFocusScopeIdCurrent = parent_window ? parent_window->DC.NavFocusScopeIdCurrent : 0;
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window->DC.NavHideHighlightOneFrame = false;
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window->DC.NavHasScroll = (window->ScrollMax.y > 0.0f);
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@ -14874,24 +14897,6 @@ static void ImGui::DockSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettings
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// [SECTION] PLATFORM DEPENDENT HELPERS
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//-----------------------------------------------------------------------------
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#if defined(_WIN32) && !defined(_WINDOWS_) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && (!defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) || !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS))
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#ifndef __MINGW32__
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#include <Windows.h>
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#else
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#include <windows.h>
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#endif
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#include <stringapiset.h>
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#if defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_APP) // UWP doesn't have Win32 functions
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#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS
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#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS
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#endif
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#elif defined(__APPLE__)
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#include <TargetConditionals.h>
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#endif
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#if defined(_WIN32) && !defined(IMGUI_DISABLE_WIN32_FUNCTIONS) && !defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS)
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#ifdef _MSC_VER
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