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							| @@ -60,7 +60,7 @@ struct ImVec2 | |||||||
|     ImVec2() { x = y = 0.0f; } |     ImVec2() { x = y = 0.0f; } | ||||||
|     ImVec2(float _x, float _y) { x = _x; y = _y; } |     ImVec2(float _x, float _y) { x = _x; y = _y; } | ||||||
|  |  | ||||||
| #ifdef IM_VEC2_CLASS_EXTRA          // Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec2. | #ifdef IM_VEC2_CLASS_EXTRA          // Define constructor and implicit cast operators in imconfig.h to convert back<>forth from your math types and ImVec2. | ||||||
|     IM_VEC2_CLASS_EXTRA |     IM_VEC2_CLASS_EXTRA | ||||||
| #endif | #endif | ||||||
| }; | }; | ||||||
| @@ -71,7 +71,7 @@ struct ImVec4 | |||||||
|     ImVec4() { x = y = z = w = 0.0f; } |     ImVec4() { x = y = z = w = 0.0f; } | ||||||
|     ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; } |     ImVec4(float _x, float _y, float _z, float _w) { x = _x; y = _y; z = _z; w = _w; } | ||||||
|  |  | ||||||
| #ifdef IM_VEC4_CLASS_EXTRA          // Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec4. | #ifdef IM_VEC4_CLASS_EXTRA          // Define constructor and implicit cast operators in imconfig.h to convert back<>forth from your math types and ImVec4. | ||||||
|     IM_VEC4_CLASS_EXTRA |     IM_VEC4_CLASS_EXTRA | ||||||
| #endif | #endif | ||||||
| }; | }; | ||||||
| @@ -197,8 +197,8 @@ namespace ImGui | |||||||
|     IMGUI_API float         GetItemsLineHeightWithSpacing();                                    // distance (in pixels) between 2 consecutive lines of standard height widgets == GetWindowFontSize() + GetStyle().FramePadding.y*2 + GetStyle().ItemSpacing.y |     IMGUI_API float         GetItemsLineHeightWithSpacing();                                    // distance (in pixels) between 2 consecutive lines of standard height widgets == GetWindowFontSize() + GetStyle().FramePadding.y*2 + GetStyle().ItemSpacing.y | ||||||
|  |  | ||||||
|     // ID scopes |     // ID scopes | ||||||
|     // If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them |     // If you are creating widgets in a loop you most likely want to push a unique identifier so ImGui can differentiate them. | ||||||
|     // You can also use "##extra" within your widget name to distinguish them from each others (see 'Programmer Guide') |     // You can also use "##extra" within your widget name to distinguish them from each others. Read the FAQ for more details. | ||||||
|     IMGUI_API void          PushID(const char* str_id);                                         // push identifier into the ID stack. IDs are hash of the *entire* stack! |     IMGUI_API void          PushID(const char* str_id);                                         // push identifier into the ID stack. IDs are hash of the *entire* stack! | ||||||
|     IMGUI_API void          PushID(const char* str_id_begin, const char* str_id_end); |     IMGUI_API void          PushID(const char* str_id_begin, const char* str_id_end); | ||||||
|     IMGUI_API void          PushID(const void* ptr_id); |     IMGUI_API void          PushID(const void* ptr_id); | ||||||
|   | |||||||
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