Merge branch 'viewport' into docking

# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
This commit is contained in:
omar
2018-10-12 15:51:31 +02:00
3 changed files with 41 additions and 14 deletions

View File

@ -863,21 +863,21 @@ CODE
#include <ctype.h> // toupper, isprint
#include <stdio.h> // vsnprintf, sscanf, printf
#include <wchar.h> // wcslen
#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
#include <stddef.h> // intptr_t
#else
#include <stdint.h> // intptr_t
#endif
// Debug options
#define IMGUI_DEBUG_NAV_SCORING 0 // Display navigation scoring preview when hovering items. Display last moving direction matches when holding CTRL
#define IMGUI_DEBUG_NAV_RECTS 0 // Display the reference navigation rectangle for each window
#define IMGUI_DEBUG_DOCKING_INI 0 // Save additional comments in .ini file (makes saving slower)
// Visual Studio warnings
#ifdef _MSC_VER
#pragma warning (disable: 4127) // condition expression is constant
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
#pragma warning (disable: 4127) // condition expression is constant
#pragma warning (disable: 4996) // 'This function or variable may be unsafe': strcpy, strdup, sprintf, vsnprintf, sscanf, fopen
#endif
// Clang/GCC warnings with -Weverything
@ -972,6 +972,14 @@ static int FindPlatformMonitorForRect(const ImRect& r);
}
// Test engine hooks (imgui-test)
//#define IMGUI_ENABLE_TEST_ENGINE_HOOKS
#ifdef IMGUI_ENABLE_TEST_ENGINE_HOOKS
extern void ImGuiTestEngineHook_PreNewFrame();
extern void ImGuiTestEngineHook_PostNewFrame();
extern void ImGuiTestEngineHook_ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg);
#endif
//-----------------------------------------------------------------------------
// [SECTION] CONTEXT AND MEMORY ALLOCATORS
//-----------------------------------------------------------------------------
@ -1235,7 +1243,10 @@ const char* ImStrchrRange(const char* str, const char* str_end, char c)
int ImStrlenW(const ImWchar* str)
{
return (int)wcslen((const wchar_t*)str);
//return (int)wcslen((const wchar_t*)str); // FIXME-OPT: Could use this when wchar_t are 16-bits
int n = 0;
while (*str++) n++;
return n;
}
// Find end-of-line. Return pointer will point to either first \n, either str_end.
@ -2640,6 +2651,10 @@ void ImGui::ItemSize(const ImRect& bb, float text_offset_y)
// declare their minimum size requirement to ItemSize() and then use a larger region for drawing/interaction, which is passed to ItemAdd().
bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id, const ImRect* nav_bb_arg)
{
#ifdef IMGUI_ENABLE_TEST_ENGINE_HOOKS
ImGuiTestEngineHook_ItemAdd(bb, id, nav_bb_arg);
#endif
ImGuiContext& g = *GImGui;
ImGuiWindow* window = g.CurrentWindow;
@ -3219,6 +3234,10 @@ void ImGui::NewFrame()
IM_ASSERT(GImGui != NULL && "No current context. Did you call ImGui::CreateContext() or ImGui::SetCurrentContext()?");
ImGuiContext& g = *GImGui;
#ifdef IMGUI_ENABLE_TEST_ENGINE_HOOKS
ImGuiTestEngineHook_PreNewFrame();
#endif
// Check user data
// (We pass an error message in the assert expression to make it visible to programmers who are not using a debugger, as most assert handlers display their argument)
IM_ASSERT(g.Initialized);
@ -3435,6 +3454,10 @@ void ImGui::NewFrame()
// We don't use "Debug" to avoid colliding with user trying to create a "Debug" window with custom flags.
SetNextWindowSize(ImVec2(400,400), ImGuiCond_FirstUseEver);
Begin("Debug##Default");
#ifdef IMGUI_ENABLE_TEST_ENGINE_HOOKS
ImGuiTestEngineHook_PostNewFrame();
#endif
}
void ImGui::Initialize(ImGuiContext* context)