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Tables: Ditch old columns flags/setting if not called again. Displaying right-most border when using _SameWidths. Moving Width-related functions to their own section.
Effectively removed the TableFixColumnFlags() in first loop of TableUpdateLayout() to replace it with similar one but only when column not declared. I think this should be the right thing.
This commit is contained in:
parent
3346544cf5
commit
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@ -2301,6 +2301,7 @@ namespace ImGui
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IMGUI_API void TableSetupDrawChannels(ImGuiTable* table);
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IMGUI_API void TableSetupDrawChannels(ImGuiTable* table);
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IMGUI_API void TableUpdateLayout(ImGuiTable* table);
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IMGUI_API void TableUpdateLayout(ImGuiTable* table);
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IMGUI_API void TableUpdateBorders(ImGuiTable* table);
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IMGUI_API void TableUpdateBorders(ImGuiTable* table);
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IMGUI_API void TableUpdateColumnsWeightFromWidth(ImGuiTable* table);
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IMGUI_API void TableDrawBorders(ImGuiTable* table);
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IMGUI_API void TableDrawBorders(ImGuiTable* table);
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IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
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IMGUI_API void TableDrawContextMenu(ImGuiTable* table);
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IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
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IMGUI_API void TableMergeDrawChannels(ImGuiTable* table);
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345
imgui_tables.cpp
345
imgui_tables.cpp
@ -6,6 +6,7 @@
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Index of this file:
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Index of this file:
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// [SECTION] Tables: Main code
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// [SECTION] Tables: Main code
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// [SECTION] Tables: Columns width management
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// [SECTION] Tables: Drawing
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// [SECTION] Tables: Drawing
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// [SECTION] Tables: Sorting
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// [SECTION] Tables: Sorting
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// [SECTION] Tables: Headers
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// [SECTION] Tables: Headers
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@ -17,17 +18,25 @@ Index of this file:
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*/
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*/
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// Navigating this file:
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// - In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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// - With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Typical tables call flow: (root level is generally public API):
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// Typical tables call flow: (root level is generally public API):
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// - BeginTable() user begin into a table
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// - BeginTable() user begin into a table
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// | BeginChild() - (if ScrollX/ScrollY is set)
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// | BeginChild() - (if ScrollX/ScrollY is set)
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// | TableBeginInitMemory() - first time table is used
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// | TableResetSettings() - on settings reset
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// | TableLoadSettings() - on settings load
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// | TableBeginApplyRequests() - apply queued resizing/reordering/hiding requests
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// | TableBeginApplyRequests() - apply queued resizing/reordering/hiding requests
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// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame)
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// | - TableSetColumnWidth() - apply resizing width (for mouse resize, often requested by previous frame)
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// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width
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// | - TableUpdateColumnsWeightFromWidth()- recompute columns weights (of stretch columns) from their respective width
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// - TableSetupColumn() user submit columns details (optional)
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// - TableSetupColumn() user submit columns details (optional)
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// - TableSetupScrollFreeze() user submit scroll freeze information (optional)
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// - TableSetupScrollFreeze() user submit scroll freeze information (optional)
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// - TableUpdateLayout() [Internal] automatically called by the FIRST call to TableNextRow() or TableHeadersRow(): lock all widths, columns positions, clipping rectangles
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//-----------------------------------------------------------------------------
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// - TableUpdateLayout() [Internal] setup everything, lock all widths, columns positions, clipping rectangles. Automatically called by the FIRST call to TableNextRow() or TableHeadersRow().
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// | TableSetupDrawChannels() - setup ImDrawList channels
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// | TableSetupDrawChannels() - setup ImDrawList channels
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// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission
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// | TableUpdateBorders() - detect hovering columns for resize, ahead of contents submission
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// | TableDrawContextMenu() - draw right-click context menu
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// | TableDrawContextMenu() - draw right-click context menu
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@ -572,8 +581,11 @@ void ImGui::TableBeginApplyRequests(ImGuiTable* table)
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}
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}
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// Adjust flags: default width mode + stretch columns are not allowed when auto extending
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// Adjust flags: default width mode + stretch columns are not allowed when auto extending
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static ImGuiTableColumnFlags TableFixColumnFlags(ImGuiTable* table, ImGuiTableColumnFlags flags)
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// Set 'column->FlagsIn' and 'column->Flags'.
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static void TableSetupColumnFlags(ImGuiTable* table, ImGuiTableColumn* column, ImGuiTableColumnFlags flags_in)
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{
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{
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ImGuiTableColumnFlags flags = flags_in;
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// Sizing Policy
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// Sizing Policy
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if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0)
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if ((flags & ImGuiTableColumnFlags_WidthMask_) == 0)
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{
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{
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@ -591,12 +603,18 @@ static ImGuiTableColumnFlags TableFixColumnFlags(ImGuiTable* table, ImGuiTableCo
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if ((flags & ImGuiTableColumnFlags_NoSortAscending) && (flags & ImGuiTableColumnFlags_NoSortDescending))
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if ((flags & ImGuiTableColumnFlags_NoSortAscending) && (flags & ImGuiTableColumnFlags_NoSortDescending))
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flags |= ImGuiTableColumnFlags_NoSort;
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flags |= ImGuiTableColumnFlags_NoSort;
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// Indentation
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if ((flags & ImGuiTableColumnFlags_IndentMask_) == 0)
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flags |= (table->Columns.index_from_ptr(column) == 0) ? ImGuiTableColumnFlags_IndentEnable : ImGuiTableColumnFlags_IndentDisable;
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// Alignment
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// Alignment
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//if ((flags & ImGuiTableColumnFlags_AlignMask_) == 0)
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//if ((flags & ImGuiTableColumnFlags_AlignMask_) == 0)
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// flags |= ImGuiTableColumnFlags_AlignCenter;
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// flags |= ImGuiTableColumnFlags_AlignCenter;
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//IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_AlignMask_)); // Check that only 1 of each set is used.
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//IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiTableColumnFlags_AlignMask_)); // Check that only 1 of each set is used.
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return flags;
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// Preserve status flags
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column->FlagsIn = flags_in;
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column->Flags = flags | (column->Flags & ImGuiTableColumnFlags_StatusMask_);
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}
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}
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// Minimum column content width (without padding)
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// Minimum column content width (without padding)
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@ -631,6 +649,18 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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if (column_n != order_n)
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if (column_n != order_n)
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table->IsDefaultDisplayOrder = false;
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table->IsDefaultDisplayOrder = false;
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ImGuiTableColumn* column = &table->Columns[column_n];
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ImGuiTableColumn* column = &table->Columns[column_n];
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// Clear column settings if not submitted by user.
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// Currently we make it mandatory to call TableSetupColumn() every frame.
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// It would easily work without but we're ready to guarantee it since e.g. names need resubmission anyway.
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// In theory we could be calling TableSetupColumn() here with dummy values it should yield the same effect.
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if (column_n >= table->DeclColumnsCount)
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{
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TableSetupColumnFlags(table, column, ImGuiTableColumnFlags_None);
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column->UserID = 0;
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column->InitStretchWeightOrWidth = -1.0f;
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}
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if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
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if (!(table->Flags & ImGuiTableFlags_Hideable) || (column->Flags & ImGuiTableColumnFlags_NoHide))
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column->IsEnabledNextFrame = true;
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column->IsEnabledNextFrame = true;
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if (column->IsEnabled != column->IsEnabledNextFrame)
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if (column->IsEnabled != column->IsEnabledNextFrame)
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@ -699,11 +729,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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continue;
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continue;
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ImGuiTableColumn* column = &table->Columns[column_n];
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ImGuiTableColumn* column = &table->Columns[column_n];
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// Adjust flags: default width mode + weighted columns are not allowed when auto extending
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// Count resizable columns
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// FIXME-TABLE: Clarify why we need to do this again here and not just in TableSetupColumn()
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column->Flags = TableFixColumnFlags(table, column->FlagsIn) | (column->Flags & ImGuiTableColumnFlags_StatusMask_);
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if ((column->Flags & ImGuiTableColumnFlags_IndentMask_) == 0)
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column->Flags |= (column_n == 0) ? ImGuiTableColumnFlags_IndentEnable : ImGuiTableColumnFlags_IndentDisable;
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if ((column->Flags & ImGuiTableColumnFlags_NoResize) == 0)
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if ((column->Flags & ImGuiTableColumnFlags_NoResize) == 0)
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count_resizable++;
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count_resizable++;
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@ -783,7 +809,7 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
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{
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{
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sum_weights_stretched += 1.0f - column->StretchWeight; // Update old sum
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sum_weights_stretched += 1.0f - column->StretchWeight; // Update old sum
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column->StretchWeight = 1.0f;
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column->StretchWeight = 1.0f;
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if (count_fixed > 0)
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if (mixed_same_widths)
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column->WidthRequest = max_width_auto;
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column->WidthRequest = max_width_auto;
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}
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}
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}
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}
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@ -1260,124 +1286,6 @@ void ImGui::EndTable()
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outer_window->DC.CurrentTableIdx = g.CurrentTable ? g.Tables.GetIndex(g.CurrentTable) : -1;
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outer_window->DC.CurrentTableIdx = g.CurrentTable ? g.Tables.GetIndex(g.CurrentTable) : -1;
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}
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}
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static void TableUpdateColumnsWeightFromWidth(ImGuiTable* table)
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{
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IM_ASSERT(table->LeftMostStretchedColumnDisplayOrder != -1);
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// Measure existing quantity
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float visible_weight = 0.0f;
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float visible_width = 0.0f;
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for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
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{
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
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continue;
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IM_ASSERT(column->StretchWeight > 0.0f);
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visible_weight += column->StretchWeight;
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visible_width += column->WidthRequest;
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}
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IM_ASSERT(visible_weight > 0.0f && visible_width > 0.0f);
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// Apply new weights
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for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
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{
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
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continue;
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column->StretchWeight = ((column->WidthRequest + 0.0f) / visible_width) * visible_weight;
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}
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}
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// 'width' = inner column width, without padding
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void ImGui::TableSetColumnWidth(int column_n, float width)
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{
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ImGuiContext& g = *GImGui;
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ImGuiTable* table = g.CurrentTable;
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IM_ASSERT(table != NULL && table->IsLayoutLocked == false);
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IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
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ImGuiTableColumn* column_0 = &table->Columns[column_n];
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float column_0_width = width;
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// Constraints
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const float min_width = TableGetMinColumnWidth();
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float max_width_0 = FLT_MAX;
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if (!(table->Flags & ImGuiTableFlags_ScrollX))
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max_width_0 = (table->WorkRect.Max.x - column_0->MinX) - (table->ColumnsEnabledCount - (column_0->IndexWithinEnabledSet + 1)) * min_width;
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column_0_width = ImClamp(column_0_width, min_width, max_width_0);
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// Compare both requested and actual given width to avoid overwriting requested width when column is stuck (minimum size, bounded)
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if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width)
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return;
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ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL;
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// In this surprisingly not simple because of how we support mixing Fixed and Stretch columns.
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// When forwarding resize from Wn| to Fn+1| we need to be considerate of the _NoResize flag on Fn+1.
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// FIXME-TABLE: Find a way to rewrite all of this so interactions feel more consistent for the user.
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// Scenarios:
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// - F1 F2 F3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. Subsequent columns will be offset.
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// - F1 F2 F3 resize from F3| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered.
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// - F1 F2 W3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered, but it doesn't make much sense as the Stretch column will always be minimal size.
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// - F1 F2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
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// - W1 W2 W3 resize from W1| or W2| --> FIXME
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// - W1 W2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
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// - W1 F2 F3 resize from F3| --> ok: no-op (disabled by Resize Rule 1)
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// - W1 F2 resize from F2| --> ok: no-op (disabled by Resize Rule 1)
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// - W1 W2 F3 resize from W1| or W2| --> ok
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// - W1 F2 W3 resize from W1| or F2| --> FIXME
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// - F1 W2 F3 resize from W2| --> ok
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// - W1 F2 F3 resize from W1| --> ok: equivalent to resizing |F2. F3 will not move. (forwarded by Resize Rule 2)
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// - W1 F2 F3 resize from F2| --> FIXME should resize F2, F3 and not have effect on W1 (Stretch columns are _before_ the Fixed column).
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// Rules:
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// - [Resize Rule 1] Can't resize from right of right-most visible column if there is any Stretch column. Implemented in TableUpdateLayout().
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// - [Resize Rule 2] Resizing from right-side of a Stretch column before a fixed column forward sizing to left-side of fixed column.
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// - [Resize Rule 3] If we are are followed by a fixed column and we have a Stretch column before, we need to ensure that our left border won't move.
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table->IsSettingsDirty = true;
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if (column_0->Flags & ImGuiTableColumnFlags_WidthFixed)
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{
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// [Resize Rule 3] If we are are followed by a fixed column and we have a Stretch column before, we need to ensure
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// that our left border won't move, which we can do by making sure column_a/column_b resizes cancels each others.
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if (column_1 && (column_1->Flags & ImGuiTableColumnFlags_WidthFixed))
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if (table->LeftMostStretchedColumnDisplayOrder != -1 && table->LeftMostStretchedColumnDisplayOrder < column_0->DisplayOrder)
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{
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// (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
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float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
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column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
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column_1->WidthRequest = column_1_width;
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}
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// Apply
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//IMGUI_DEBUG_LOG("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthRequested, column_0_width);
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column_0->WidthRequest = column_0_width;
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}
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else if (column_0->Flags & ImGuiTableColumnFlags_WidthStretch)
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{
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// We can also use previous column if there's no next one
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if (column_1 == NULL)
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column_1 = (column_0->PrevEnabledColumn != -1) ? &table->Columns[column_0->PrevEnabledColumn] : NULL;
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if (column_1 == NULL)
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return;
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if (column_1->Flags & ImGuiTableColumnFlags_WidthFixed)
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{
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// [Resize Rule 2]
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float off = (column_0->WidthGiven - column_0_width);
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float column_1_width = column_1->WidthGiven + off;
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column_1->WidthRequest = ImMax(min_width, column_1_width);
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}
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else
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{
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// (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
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float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
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column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
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column_1->WidthRequest = column_1_width;
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column_0->WidthRequest = column_0_width;
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TableUpdateColumnsWeightFromWidth(table);
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}
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}
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}
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// We use a default parameter of 'init_width_or_weight == -1',
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// We use a default parameter of 'init_width_or_weight == -1',
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// - with ImGuiTableColumnFlags_WidthFixed, width <= 0 --> init width == auto
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// - with ImGuiTableColumnFlags_WidthFixed, width <= 0 --> init width == auto
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// - with ImGuiTableColumnFlags_WidthFixed, width > 0 --> init width == manual
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// - with ImGuiTableColumnFlags_WidthFixed, width > 0 --> init width == manual
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@ -1403,9 +1311,8 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
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if ((table->Flags & ImGuiTableFlags_ColumnsWidthFixed) && (init_width_or_weight > 0.0f))
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if ((table->Flags & ImGuiTableFlags_ColumnsWidthFixed) && (init_width_or_weight > 0.0f))
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flags |= ImGuiTableColumnFlags_WidthFixed;
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flags |= ImGuiTableColumnFlags_WidthFixed;
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TableSetupColumnFlags(table, column, flags);
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column->UserID = user_id;
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column->UserID = user_id;
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column->FlagsIn = flags;
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column->Flags = TableFixColumnFlags(table, column->FlagsIn) | (column->Flags & ImGuiTableColumnFlags_StatusMask_);
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flags = column->Flags;
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flags = column->Flags;
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// Initialize defaults
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// Initialize defaults
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@ -1861,32 +1768,6 @@ ImGuiID ImGui::TableGetColumnResizeID(const ImGuiTable* table, int column_n, int
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return id;
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return id;
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}
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}
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// Disable clipping then auto-fit, will take 2 frames
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// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns)
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void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n)
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{
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// Single auto width uses auto-fit
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ImGuiTableColumn* column = &table->Columns[column_n];
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if (!column->IsEnabled)
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return;
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column->CannotSkipItemsQueue = (1 << 0);
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column->AutoFitQueue = (1 << 1);
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if (column->Flags & ImGuiTableColumnFlags_WidthStretch)
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|
||||||
table->AutoFitSingleStretchColumn = (ImGuiTableColumnIdx)column_n;
|
|
||||||
}
|
|
||||||
|
|
||||||
void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table)
|
|
||||||
{
|
|
||||||
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
|
||||||
{
|
|
||||||
ImGuiTableColumn* column = &table->Columns[column_n];
|
|
||||||
if (!column->IsEnabled)
|
|
||||||
continue;
|
|
||||||
column->CannotSkipItemsQueue = (1 << 0);
|
|
||||||
column->AutoFitQueue = (1 << 1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
|
// Return -1 when table is not hovered. return columns_count if the unused space at the right of visible columns is hovered.
|
||||||
int ImGui::TableGetHoveredColumn()
|
int ImGui::TableGetHoveredColumn()
|
||||||
{
|
{
|
||||||
@ -1939,6 +1820,159 @@ void ImGui::TableSetBgColor(ImGuiTableBgTarget bg_target, ImU32 color, int colum
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//-------------------------------------------------------------------------
|
||||||
|
// [SECTION] Tables: Columns width management
|
||||||
|
//-------------------------------------------------------------------------
|
||||||
|
// - TableSetColumnWidth()
|
||||||
|
// - TableSetColumnWidthAutoSingle() [Internal]
|
||||||
|
// - TableSetColumnWidthAutoAll() [Internal]
|
||||||
|
// - TableUpdateColumnsWeightFromWidth() [Internal]
|
||||||
|
//-------------------------------------------------------------------------
|
||||||
|
|
||||||
|
// 'width' = inner column width, without padding
|
||||||
|
void ImGui::TableSetColumnWidth(int column_n, float width)
|
||||||
|
{
|
||||||
|
ImGuiContext& g = *GImGui;
|
||||||
|
ImGuiTable* table = g.CurrentTable;
|
||||||
|
IM_ASSERT(table != NULL && table->IsLayoutLocked == false);
|
||||||
|
IM_ASSERT(column_n >= 0 && column_n < table->ColumnsCount);
|
||||||
|
ImGuiTableColumn* column_0 = &table->Columns[column_n];
|
||||||
|
float column_0_width = width;
|
||||||
|
|
||||||
|
// Constraints
|
||||||
|
const float min_width = TableGetMinColumnWidth();
|
||||||
|
float max_width_0 = FLT_MAX;
|
||||||
|
if (!(table->Flags & ImGuiTableFlags_ScrollX))
|
||||||
|
max_width_0 = (table->WorkRect.Max.x - column_0->MinX) - (table->ColumnsEnabledCount - (column_0->IndexWithinEnabledSet + 1)) * min_width;
|
||||||
|
column_0_width = ImClamp(column_0_width, min_width, max_width_0);
|
||||||
|
|
||||||
|
// Compare both requested and actual given width to avoid overwriting requested width when column is stuck (minimum size, bounded)
|
||||||
|
if (column_0->WidthGiven == column_0_width || column_0->WidthRequest == column_0_width)
|
||||||
|
return;
|
||||||
|
|
||||||
|
ImGuiTableColumn* column_1 = (column_0->NextEnabledColumn != -1) ? &table->Columns[column_0->NextEnabledColumn] : NULL;
|
||||||
|
|
||||||
|
// In this surprisingly not simple because of how we support mixing Fixed and Stretch columns.
|
||||||
|
// When forwarding resize from Wn| to Fn+1| we need to be considerate of the _NoResize flag on Fn+1.
|
||||||
|
// FIXME-TABLE: Find a way to rewrite all of this so interactions feel more consistent for the user.
|
||||||
|
// Scenarios:
|
||||||
|
// - F1 F2 F3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. Subsequent columns will be offset.
|
||||||
|
// - F1 F2 F3 resize from F3| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered.
|
||||||
|
// - F1 F2 W3 resize from F1| or F2| --> ok: alter ->WidthRequested of Fixed column. If active, ScrollX extent can be altered, but it doesn't make much sense as the Stretch column will always be minimal size.
|
||||||
|
// - F1 F2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
|
||||||
|
// - W1 W2 W3 resize from W1| or W2| --> FIXME
|
||||||
|
// - W1 W2 W3 resize from W3| --> ok: no-op (disabled by Resize Rule 1)
|
||||||
|
// - W1 F2 F3 resize from F3| --> ok: no-op (disabled by Resize Rule 1)
|
||||||
|
// - W1 F2 resize from F2| --> ok: no-op (disabled by Resize Rule 1)
|
||||||
|
// - W1 W2 F3 resize from W1| or W2| --> ok
|
||||||
|
// - W1 F2 W3 resize from W1| or F2| --> FIXME
|
||||||
|
// - F1 W2 F3 resize from W2| --> ok
|
||||||
|
// - W1 F2 F3 resize from W1| --> ok: equivalent to resizing |F2. F3 will not move. (forwarded by Resize Rule 2)
|
||||||
|
// - W1 F2 F3 resize from F2| --> FIXME should resize F2, F3 and not have effect on W1 (Stretch columns are _before_ the Fixed column).
|
||||||
|
|
||||||
|
// Rules:
|
||||||
|
// - [Resize Rule 1] Can't resize from right of right-most visible column if there is any Stretch column. Implemented in TableUpdateLayout().
|
||||||
|
// - [Resize Rule 2] Resizing from right-side of a Stretch column before a fixed column forward sizing to left-side of fixed column.
|
||||||
|
// - [Resize Rule 3] If we are are followed by a fixed column and we have a Stretch column before, we need to ensure that our left border won't move.
|
||||||
|
table->IsSettingsDirty = true;
|
||||||
|
if (column_0->Flags & ImGuiTableColumnFlags_WidthFixed)
|
||||||
|
{
|
||||||
|
// [Resize Rule 3] If we are are followed by a fixed column and we have a Stretch column before, we need to ensure
|
||||||
|
// that our left border won't move, which we can do by making sure column_a/column_b resizes cancels each others.
|
||||||
|
if (column_1 && (column_1->Flags & ImGuiTableColumnFlags_WidthFixed))
|
||||||
|
if (table->LeftMostStretchedColumnDisplayOrder != -1 && table->LeftMostStretchedColumnDisplayOrder < column_0->DisplayOrder)
|
||||||
|
{
|
||||||
|
// (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
|
||||||
|
float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
|
||||||
|
column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
|
||||||
|
column_1->WidthRequest = column_1_width;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Apply
|
||||||
|
//IMGUI_DEBUG_LOG("TableSetColumnWidth(%d, %.1f->%.1f)\n", column_0_idx, column_0->WidthRequested, column_0_width);
|
||||||
|
column_0->WidthRequest = column_0_width;
|
||||||
|
}
|
||||||
|
else if (column_0->Flags & ImGuiTableColumnFlags_WidthStretch)
|
||||||
|
{
|
||||||
|
// We can also use previous column if there's no next one
|
||||||
|
if (column_1 == NULL)
|
||||||
|
column_1 = (column_0->PrevEnabledColumn != -1) ? &table->Columns[column_0->PrevEnabledColumn] : NULL;
|
||||||
|
if (column_1 == NULL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (column_1->Flags & ImGuiTableColumnFlags_WidthFixed)
|
||||||
|
{
|
||||||
|
// [Resize Rule 2]
|
||||||
|
float off = (column_0->WidthGiven - column_0_width);
|
||||||
|
float column_1_width = column_1->WidthGiven + off;
|
||||||
|
column_1->WidthRequest = ImMax(min_width, column_1_width);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// (old_a + old_b == new_a + new_b) --> (new_a == old_a + old_b - new_b)
|
||||||
|
float column_1_width = ImMax(column_1->WidthRequest - (column_0_width - column_0->WidthRequest), min_width);
|
||||||
|
column_0_width = column_0->WidthRequest + column_1->WidthRequest - column_1_width;
|
||||||
|
column_1->WidthRequest = column_1_width;
|
||||||
|
column_0->WidthRequest = column_0_width;
|
||||||
|
TableUpdateColumnsWeightFromWidth(table);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Disable clipping then auto-fit, will take 2 frames
|
||||||
|
// (we don't take a shortcut for unclipped columns to reduce inconsistencies when e.g. resizing multiple columns)
|
||||||
|
void ImGui::TableSetColumnWidthAutoSingle(ImGuiTable* table, int column_n)
|
||||||
|
{
|
||||||
|
// Single auto width uses auto-fit
|
||||||
|
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||||
|
if (!column->IsEnabled)
|
||||||
|
return;
|
||||||
|
column->CannotSkipItemsQueue = (1 << 0);
|
||||||
|
column->AutoFitQueue = (1 << 1);
|
||||||
|
if (column->Flags & ImGuiTableColumnFlags_WidthStretch)
|
||||||
|
table->AutoFitSingleStretchColumn = (ImGuiTableColumnIdx)column_n;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui::TableSetColumnWidthAutoAll(ImGuiTable* table)
|
||||||
|
{
|
||||||
|
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||||
|
{
|
||||||
|
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||||
|
if (!column->IsEnabled)
|
||||||
|
continue;
|
||||||
|
column->CannotSkipItemsQueue = (1 << 0);
|
||||||
|
column->AutoFitQueue = (1 << 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ImGui::TableUpdateColumnsWeightFromWidth(ImGuiTable* table)
|
||||||
|
{
|
||||||
|
IM_ASSERT(table->LeftMostStretchedColumnDisplayOrder != -1);
|
||||||
|
|
||||||
|
// Measure existing quantity
|
||||||
|
float visible_weight = 0.0f;
|
||||||
|
float visible_width = 0.0f;
|
||||||
|
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||||
|
{
|
||||||
|
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||||
|
if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
|
||||||
|
continue;
|
||||||
|
IM_ASSERT(column->StretchWeight > 0.0f);
|
||||||
|
visible_weight += column->StretchWeight;
|
||||||
|
visible_width += column->WidthRequest;
|
||||||
|
}
|
||||||
|
IM_ASSERT(visible_weight > 0.0f && visible_width > 0.0f);
|
||||||
|
|
||||||
|
// Apply new weights
|
||||||
|
for (int column_n = 0; column_n < table->ColumnsCount; column_n++)
|
||||||
|
{
|
||||||
|
ImGuiTableColumn* column = &table->Columns[column_n];
|
||||||
|
if (!column->IsEnabled || !(column->Flags & ImGuiTableColumnFlags_WidthStretch))
|
||||||
|
continue;
|
||||||
|
column->StretchWeight = ((column->WidthRequest + 0.0f) / visible_width) * visible_weight;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
// [SECTION] Tables: Drawing
|
// [SECTION] Tables: Drawing
|
||||||
//-------------------------------------------------------------------------
|
//-------------------------------------------------------------------------
|
||||||
@ -2247,6 +2281,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
|
|||||||
if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)// && is_hovered)
|
if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)// && is_hovered)
|
||||||
continue;
|
continue;
|
||||||
if (column->NextEnabledColumn == -1 && !is_resizable)
|
if (column->NextEnabledColumn == -1 && !is_resizable)
|
||||||
|
if ((table->Flags & ImGuiTableFlags_SameWidths) == 0)
|
||||||
continue;
|
continue;
|
||||||
if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
|
if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
|
||||||
continue;
|
continue;
|
||||||
|
Loading…
Reference in New Issue
Block a user