diff --git a/backends/imgui_impl_osx.h b/backends/imgui_impl_osx.h index 85906192..d483dcf2 100644 --- a/backends/imgui_impl_osx.h +++ b/backends/imgui_impl_osx.h @@ -22,4 +22,3 @@ IMGUI_IMPL_API bool ImGui_ImplOSX_Init(NSView* _Nonnull view); IMGUI_IMPL_API void ImGui_ImplOSX_Shutdown(); IMGUI_IMPL_API void ImGui_ImplOSX_NewFrame(NSView* _Nullable view); -IMGUI_IMPL_API bool ImGui_ImplOSX_HandleEvent(NSEvent* _Nonnull event, NSView* _Nullable view); diff --git a/backends/imgui_impl_osx.mm b/backends/imgui_impl_osx.mm index 59c34a1b..fa4807f5 100644 --- a/backends/imgui_impl_osx.mm +++ b/backends/imgui_impl_osx.mm @@ -23,6 +23,7 @@ // CHANGELOG // (minor and older changes stripped away, please see git history for details) +// 2022-05-03: Inputs: Removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend automatically handling event capture. // 2022-04-27: Misc: Store backend data in a per-context struct, allowing to use this backend with multiple contexts. // 2022-03-22: Inputs: Monitor NSKeyUp events to catch missing keyUp for key when user press Cmd + key // 2022-02-07: Inputs: Forward keyDown/keyUp events to OS when unused by dear imgui. @@ -66,6 +67,7 @@ struct ImGui_ImplOSX_Data ImGuiObserver* Observer; KeyEventResponder* KeyEventResponder; NSTextInputContext* InputContext; + id Monitor; ImGui_ImplOSX_Data() { memset(this, 0, sizeof(*this)); } }; @@ -76,6 +78,10 @@ static void ImGui_ImplOSX_DestroyBackendData() { IM_DELETE(ImGui static inline CFTimeInterval GetMachAbsoluteTimeInSeconds() { return static_cast(static_cast(clock_gettime_nsec_np(CLOCK_UPTIME_RAW)) / 1e9); } +// Forward Declarations +static void ImGui_ImplOSX_AddTrackingArea(NSView* _Nonnull view); +static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view); + // Undocumented methods for creating cursors. @interface NSCursor() + (id)_windowResizeNorthWestSouthEastCursor; @@ -429,15 +435,7 @@ bool ImGui_ImplOSX_Init(NSView* view) bd->KeyEventResponder = [[KeyEventResponder alloc] initWithFrame:NSZeroRect]; bd->InputContext = [[NSTextInputContext alloc] initWithClient:bd->KeyEventResponder]; [view addSubview:bd->KeyEventResponder]; - - // Some events do not raise callbacks of AppView in some circumstances (for example when CMD key is held down). - // This monitor taps into global event stream and captures these events. - NSEventMask eventMask = NSEventMaskFromType(NSKeyUp) | NSEventMaskFlagsChanged; - [NSEvent addLocalMonitorForEventsMatchingMask:eventMask handler:^NSEvent * _Nullable(NSEvent *event) - { - ImGui_ImplOSX_HandleEvent(event, bd->KeyEventResponder); - return event; - }]; + ImGui_ImplOSX_AddTrackingArea(view); io.SetPlatformImeDataFn = [](ImGuiViewport* viewport, ImGuiPlatformImeData* data) -> void { @@ -462,6 +460,11 @@ void ImGui_ImplOSX_Shutdown() { ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData(); bd->Observer = NULL; + if (bd->Monitor != NULL) + { + [NSEvent removeMonitor:bd->Monitor]; + bd->Monitor = NULL; + } ImGui_ImplOSX_DestroyBackendData(); } @@ -591,7 +594,7 @@ void ImGui_ImplOSX_NewFrame(NSView* view) ImGui_ImplOSX_UpdateImePosWithView(view); } -bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view) +static bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view) { ImGuiIO& io = ImGui::GetIO(); @@ -716,3 +719,27 @@ bool ImGui_ImplOSX_HandleEvent(NSEvent* event, NSView* view) return false; } + +static void ImGui_ImplOSX_AddTrackingArea(NSView* _Nonnull view) +{ + // If we want to receive key events, we either need to be in the responder chain of the key view, + // or else we can install a local monitor. The consequence of this heavy-handed approach is that + // we receive events for all controls, not just Dear ImGui widgets. If we had native controls in our + // window, we'd want to be much more careful than just ingesting the complete event stream. + // To match the behavior of other backends, we pass every event down to the OS. + ImGui_ImplOSX_Data* bd = ImGui_ImplOSX_GetBackendData(); + if (bd->Monitor) + return; + NSEventMask eventMask = 0; + eventMask |= NSEventMaskMouseMoved | NSEventMaskScrollWheel; + eventMask |= NSEventMaskLeftMouseDown | NSEventMaskLeftMouseUp | NSEventMaskLeftMouseDragged; + eventMask |= NSEventMaskRightMouseDown | NSEventMaskRightMouseUp | NSEventMaskRightMouseDragged; + eventMask |= NSEventMaskOtherMouseDown | NSEventMaskOtherMouseUp | NSEventMaskOtherMouseDragged; + eventMask |= NSEventMaskKeyDown | NSEventMaskKeyUp | NSEventMaskFlagsChanged; + bd->Monitor = [NSEvent addLocalMonitorForEventsMatchingMask:eventMask + handler:^NSEvent* _Nullable(NSEvent* event) + { + ImGui_ImplOSX_HandleEvent(event, view); + return event; + }]; +} diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index f23fe48a..1a818132 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -39,6 +39,10 @@ Breaking changes: - Renamed ImGuiKeyModFlags to ImGuiModFlags. Kept inline redirection enums (will obsolete). (This was never used in public API functions but technically present in imgui.h and ImGuiIO). +- Backends: OSX: Removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend + automatically handling event capture. Examples that are using the OSX backend have removed + all the now-unnecessary calls to ImGui_ImplOSX_HandleEvent(), applications can do as well. + [@stuartcarnie] (#4821) Other Changes: @@ -105,6 +109,7 @@ Other Changes: - Backends: OSX, Metal: Store backend data in a per-context struct, allowing to use these backends with multiple contexts. (#5203, #5221, #4141) [@noisewuwei] - Examples: Emscripten+WebGPU: Fix building for latest WebGPU specs. (#3632) +- Examples: OSX+Metal, OSX+OpenGL: Removed now-unnecessary calls to ImGui_ImplOSX_HandleEvent(). (#4821) ----------------------------------------------------------------------- diff --git a/examples/example_apple_metal/main.mm b/examples/example_apple_metal/main.mm index db1ef3ac..d29f8d96 100644 --- a/examples/example_apple_metal/main.mm +++ b/examples/example_apple_metal/main.mm @@ -17,7 +17,7 @@ #include "imgui_impl_metal.h" #if TARGET_OS_OSX #include "imgui_impl_osx.h" -@interface AppViewController : NSViewController +@interface AppViewController : NSViewController @end #else @interface AppViewController : UIViewController @@ -100,15 +100,8 @@ self.mtkView.delegate = self; #if TARGET_OS_OSX - // Add a tracking area in order to receive mouse events whenever the mouse is within the bounds of our view - NSTrackingArea *trackingArea = [[NSTrackingArea alloc] initWithRect:NSZeroRect - options:NSTrackingMouseMoved | NSTrackingInVisibleRect | NSTrackingActiveAlways - owner:self - userInfo:nil]; - [self.view addTrackingArea:trackingArea]; - ImGui_ImplOSX_Init(self.view); - + [NSApp activateIgnoringOtherApps:YES]; #endif } @@ -209,20 +202,18 @@ #if TARGET_OS_OSX -// Forward Mouse events to Dear ImGui OSX backend. --(void)mouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)rightMouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)otherMouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)mouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)rightMouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)otherMouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)mouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)mouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)rightMouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)rightMouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)otherMouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)otherMouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } --(void)scrollWheel:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self.view); } +- (void)viewWillAppear +{ + [super viewWillAppear]; + self.view.window.delegate = self; +} + +- (void)windowWillClose:(NSNotification *)notification +{ + ImGui_ImplMetal_Shutdown(); + ImGui_ImplOSX_Shutdown(); + ImGui::DestroyContext(); +} #else @@ -286,9 +277,8 @@ backing:NSBackingStoreBuffered defer:NO]; self.window.contentViewController = rootViewController; - [self.window orderFront:self]; [self.window center]; - [self.window becomeKeyWindow]; + [self.window makeKeyAndOrderFront:self]; } return self; } diff --git a/examples/example_apple_opengl2/main.mm b/examples/example_apple_opengl2/main.mm index 482a94f5..92754b85 100644 --- a/examples/example_apple_opengl2/main.mm +++ b/examples/example_apple_opengl2/main.mm @@ -142,26 +142,6 @@ -(void)animationTimerFired:(NSTimer*)timer { [self setNeedsDisplay:YES]; } -(void)dealloc { animationTimer = nil; } -//----------------------------------------------------------------------------------- -// Input processing -//----------------------------------------------------------------------------------- - -// Forward Mouse/Keyboard events to Dear ImGui OSX backend. -// Other events are registered via addLocalMonitorForEventsMatchingMask() --(void)mouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)rightMouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)otherMouseDown:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)mouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)rightMouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)otherMouseUp:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)mouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)mouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)rightMouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)rightMouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)otherMouseMoved:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)otherMouseDragged:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } --(void)scrollWheel:(NSEvent *)event { ImGui_ImplOSX_HandleEvent(event, self); } - @end //----------------------------------------------------------------------------------- diff --git a/imgui.cpp b/imgui.cpp index 8bcd9ab6..bc801bbd 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -386,6 +386,7 @@ CODE When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files. You can read releases logs https://github.com/ocornut/imgui/releases for more details. + - 2022/05/03 (1.88) - backends: osx: removed ImGui_ImplOSX_HandleEvent() from backend API in favor of backend automatically handling event capture. All ImGui_ImplOSX_HandleEvent() calls should be removed as they are now unnecessary. - 2022/04/05 (1.88) - inputs: renamed ImGuiKeyModFlags to ImGuiModFlags. Kept inline redirection enums (will obsolete). This was never used in public API functions but technically present in imgui.h and ImGuiIO. - 2022/01/20 (1.87) - inputs: reworded gamepad IO. - Backend writing to io.NavInputs[] -> backend should call io.AddKeyEvent()/io.AddKeyAnalogEvent() with ImGuiKey_GamepadXXX values.