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Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.
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34
imgui.h
34
imgui.h
@ -1591,21 +1591,19 @@ struct ImGuiTextFilter
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bool IsActive() const { return !Filters.empty(); }
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// [Internal]
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struct TextRange
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struct ImGuiTextRange
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{
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const char* b;
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const char* e;
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const char* b;
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const char* e;
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TextRange() { b = e = NULL; }
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TextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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const char* begin() const { return b; }
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const char* end () const { return e; }
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bool empty() const { return b == e; }
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IMGUI_API void split(char separator, ImVector<TextRange>* out) const;
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ImGuiTextRange() { b = e = NULL; }
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ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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bool empty() const { return b == e; }
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IMGUI_API void split(char separator, ImVector<ImGuiTextRange>* out) const;
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};
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char InputBuf[256];
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ImVector<TextRange> Filters;
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int CountGrep;
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char InputBuf[256];
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ImVector<ImGuiTextRange>Filters;
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int CountGrep;
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};
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// Helper: Growable text buffer for logging/accumulating text
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@ -1639,15 +1637,17 @@ struct ImGuiTextBuffer
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// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types.
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struct ImGuiStorage
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{
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struct Pair
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// [Internal]
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struct ImGuiStoragePair
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{
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ImGuiID key;
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union { int val_i; float val_f; void* val_p; };
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Pair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
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Pair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
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Pair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
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ImGuiStoragePair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
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ImGuiStoragePair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
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ImGuiStoragePair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
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};
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ImVector<Pair> Data;
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ImVector<ImGuiStoragePair> Data;
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// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
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// - Set***() functions find pair, insertion on demand if missing.
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