diff --git a/imgui_demo.cpp b/imgui_demo.cpp index a795827a..1ebb408e 100644 --- a/imgui_demo.cpp +++ b/imgui_demo.cpp @@ -128,7 +128,7 @@ void ImGui::ShowTestWindow(bool* opened) static float bg_alpha = 0.65f; // Demonstrate the various window flags. Typically you would just use the default. - ImGuiWindowFlags window_flags = ImGuiWindowFlags_HorizontalScrollbar; + ImGuiWindowFlags window_flags = 0; if (no_titlebar) window_flags |= ImGuiWindowFlags_NoTitleBar; if (!no_border) window_flags |= ImGuiWindowFlags_ShowBorders; if (no_resize) window_flags |= ImGuiWindowFlags_NoResize; @@ -946,7 +946,7 @@ void ImGui::ShowTestWindow(bool* opened) if (ImGui::TreeNode("Horizontal Scrolling")) { ImGui::Bullet(); ImGui::TextWrapped("Horizontal scrolling for a window has to be enabled explicitly via the ImGuiWindowFlags_HorizontalScrollbar flag."); - ImGui::Bullet(); ImGui::TextWrapped("You most probably want to explicitly specify content width by calling SetNextWindowContentWidth() before Begin()."); + ImGui::Bullet(); ImGui::TextWrapped("You may want to explicitly specify content width by calling SetNextWindowContentWidth() before Begin()."); ImGui::BeginChild("scrolling", ImVec2(0, 160), true, ImGuiWindowFlags_HorizontalScrollbar); for (int line = 0; line < 7; line++) {