mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036)
This commit is contained in:
100
imgui.cpp
100
imgui.cpp
@ -22,12 +22,15 @@
|
||||
Index of this file:
|
||||
|
||||
DOCUMENTATION
|
||||
|
||||
- MISSION STATEMENT
|
||||
- END-USER GUIDE
|
||||
- PROGRAMMER GUIDE (read me!)
|
||||
- Read first
|
||||
- How to update to a newer version of Dear ImGui
|
||||
- Getting started with integrating Dear ImGui in your code/engine
|
||||
- This is how a simple application may look like (2 variations)
|
||||
- This is how a simple rendering function may look like
|
||||
- Using gamepad/keyboard navigation controls
|
||||
- API BREAKING CHANGES (read me when you update!)
|
||||
- FREQUENTLY ASKED QUESTIONS (FAQ), TIPS
|
||||
@ -44,31 +47,35 @@ DOCUMENTATION
|
||||
- I integrated Dear ImGui in my engine and some elements are clipping or disappearing when I move windows around..
|
||||
- How can I help?
|
||||
|
||||
CODE
|
||||
- Forward Declarations
|
||||
- Context and Memory Allocators
|
||||
- User facing structures (ImGuiStyle, ImGuiIO)
|
||||
- Helper/Utilities (ImXXX functions, Color functions)
|
||||
- ImGuiStorage
|
||||
- ImGuiTextFilter
|
||||
- ImGuiTextBuffer
|
||||
- ImGuiListClipper
|
||||
- Render Helpers
|
||||
- Main Code (most of the code! lots of stuff, needs tidying up)
|
||||
- Tooltips
|
||||
- Popups
|
||||
- Navigation
|
||||
- Columns
|
||||
- Drag and Drop
|
||||
- Logging
|
||||
- Settings
|
||||
- Platform Dependent Helpers
|
||||
- Metrics/Debug window
|
||||
CODE
|
||||
(search for "[SECTION]" in the code to find them)
|
||||
|
||||
// [SECTION] FORWARD DECLARATIONS
|
||||
// [SECTION] CONTEXT AND MEMORY ALLOCATORS
|
||||
// [SECTION] MAIN USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
|
||||
// [SECTION] MISC HELPER/UTILITIES (Maths, String, Format, Hash, File functions)
|
||||
// [SECTION] MISC HELPER/UTILITIES (ImText* functions)
|
||||
// [SECTION] MISC HELPER/UTILITIES (Color functions)
|
||||
// [SECTION] ImGuiStorage
|
||||
// [SECTION] ImGuiTextFilter
|
||||
// [SECTION] ImGuiTextBuffer
|
||||
// [SECTION] ImGuiListClipper
|
||||
// [SECTION] RENDER HELPERS
|
||||
// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
|
||||
// [SECTION] TOOLTIPS
|
||||
// [SECTION] POPUPS
|
||||
// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
|
||||
// [SECTION] COLUMNS
|
||||
// [SECTION] DRAG AND DROP
|
||||
// [SECTION] LOGGING/CAPTURING
|
||||
// [SECTION] SETTINGS
|
||||
// [SECTION] PLATFORM DEPENDENT HELPERS
|
||||
// [SECTION] METRICS/DEBUG WINDOW
|
||||
|
||||
*/
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Documentation
|
||||
// DOCUMENTATION
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*
|
||||
@ -883,7 +890,7 @@ static const float NAV_WINDOWING_HIGHLIGHT_DELAY = 0.20f; // Time before the h
|
||||
static const float NAV_WINDOWING_LIST_APPEAR_DELAY = 0.15f; // Time before the window list starts to appear
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Forward Declarations
|
||||
// [SECTION] FORWARD DECLARATIONS
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
static void SetCurrentWindow(ImGuiWindow* window);
|
||||
@ -934,7 +941,7 @@ static void UpdateManualResize(ImGuiWindow* window, const ImVec2& si
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Context and Memory Allocators
|
||||
// [SECTION] CONTEXT AND MEMORY ALLOCATORS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Current context pointer. Implicitly used by all ImGui functions. Always assumed to be != NULL.
|
||||
@ -963,7 +970,7 @@ static void (*GImAllocatorFreeFunc)(void* ptr, void* user_data) = FreeWrapper;
|
||||
static void* GImAllocatorUserData = NULL;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// User facing main structures
|
||||
// [SECTION] MAIN USER FACING STRUCTURES (ImGuiStyle, ImGuiIO)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImGuiStyle::ImGuiStyle()
|
||||
@ -1108,7 +1115,7 @@ void ImGuiIO::AddInputCharactersUTF8(const char* utf8_chars)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// HELPERS/UTILITIES
|
||||
// [SECTION] MISC HELPER/UTILITIES (Maths, String, Format, Hash, File functions)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImVec2 ImLineClosestPoint(const ImVec2& a, const ImVec2& b, const ImVec2& p)
|
||||
@ -1385,7 +1392,7 @@ void* ImFileLoadToMemory(const char* filename, const char* file_open_mode, size_
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// HELPERS/UTILITIES (ImText* helpers)
|
||||
// [SECTION] MISC HELPERS/UTILITIES (ImText* functions)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Convert UTF-8 to 32-bits character, process single character input.
|
||||
@ -1568,7 +1575,8 @@ int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_e
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// COLOR FUNCTIONS
|
||||
// [SECTION] MISC HELPER/UTILTIES (Color functions)
|
||||
// Note: The Convert functions are early design which are not consistent with other API.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImVec4 ImGui::ColorConvertU32ToFloat4(ImU32 in)
|
||||
@ -1675,7 +1683,7 @@ ImU32 ImGui::GetColorU32(ImU32 col)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImGuiStorage
|
||||
// [SECTION] ImGuiStorage
|
||||
// Helper: Key->value storage
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
@ -1824,7 +1832,7 @@ void ImGuiStorage::SetAllInt(int v)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImGuiTextFilter
|
||||
// [SECTION] ImGuiTextFilter
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Helper: Parse and apply text filters. In format "aaaaa[,bbbb][,ccccc]"
|
||||
@ -1928,7 +1936,7 @@ bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImGuiTextBuffer
|
||||
// [SECTION] ImGuiTextBuffer
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// On some platform vsnprintf() takes va_list by reference and modifies it.
|
||||
@ -1976,7 +1984,8 @@ void ImGuiTextBuffer::appendf(const char* fmt, ...)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// ImGuiListClipper
|
||||
// [SECTION] ImGuiListClipper
|
||||
// This is currently not as flexible/powerful as it should be, needs some rework (see TODO)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
static void SetCursorPosYAndSetupDummyPrevLine(float pos_y, float line_height)
|
||||
@ -2060,8 +2069,8 @@ bool ImGuiListClipper::Step()
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// RENDER HELPERS
|
||||
// Those [Internal] functions are a terrible mess - their signature and behavior will change.
|
||||
// [SECTION] RENDER HELPERS
|
||||
// Those (internal) functions are currently quite a legacy mess - their signature and behavior will change.
|
||||
// Also see imgui_draw.cpp for some more which have been reworked to not rely on ImGui:: state.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
@ -2280,8 +2289,7 @@ void ImGui::RenderNavHighlight(const ImRect& bb, ImGuiID id, ImGuiNavHighlightFl
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// MAIN CODE
|
||||
// (this category is still too large and badly ordered, needs some tidying up)
|
||||
// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// ImGuiWindow is mostly a dumb struct. It merely has a constructor and a few helper methods
|
||||
@ -2731,8 +2739,6 @@ float ImGui::CalcWrapWidthForPos(const ImVec2& pos, float wrap_pos_x)
|
||||
return ImMax(wrap_pos_x - pos.x, 1.0f);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void* ImGui::MemAlloc(size_t size)
|
||||
{
|
||||
if (ImGuiContext* ctx = GImGui)
|
||||
@ -6076,7 +6082,6 @@ ImGuiID ImGui::GetID(const void* ptr_id)
|
||||
return GImGui->CurrentWindow->GetID(ptr_id);
|
||||
}
|
||||
|
||||
|
||||
bool ImGui::IsRectVisible(const ImVec2& size)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindowRead();
|
||||
@ -6200,7 +6205,7 @@ void ImGui::Unindent(float indent_w)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// TOOLTIPS
|
||||
// [SECTION] TOOLTIPS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::BeginTooltip()
|
||||
@ -6269,7 +6274,7 @@ void ImGui::SetTooltip(const char* fmt, ...)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// POPUPS
|
||||
// [SECTION] POPUPS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
bool ImGui::IsPopupOpen(ImGuiID id)
|
||||
@ -6636,7 +6641,7 @@ ImVec2 ImGui::FindBestWindowPosForPopup(ImGuiWindow* window)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// NAVIGATION
|
||||
// [SECTION] KEYBOARD/GAMEPAD NAVIGATION
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
ImGuiDir ImGetDirQuadrantFromDelta(float dx, float dy)
|
||||
@ -7631,7 +7636,8 @@ void ImGui::NavUpdateWindowingList()
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// COLUMNS
|
||||
// [SECTION] COLUMNS
|
||||
// In the current version, Columns are very weak. Needs to be replaced with a more full-featured system.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::NextColumn()
|
||||
@ -7953,7 +7959,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// DRAG AND DROP
|
||||
// [SECTION] DRAG AND DROP
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::ClearDragDrop()
|
||||
@ -8240,7 +8246,7 @@ void ImGui::EndDragDropTarget()
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LOGGING
|
||||
// [SECTION] LOGGING/CAPTURING
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Pass text data straight to log (without being displayed)
|
||||
@ -8420,7 +8426,7 @@ void ImGui::LogButtons()
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// SETTINGS
|
||||
// [SECTION] SETTINGS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::MarkIniSettingsDirty()
|
||||
@ -8632,7 +8638,7 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* imgui_ctx, ImGuiSetting
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// PLATFORM DEPENDENT HELPERS
|
||||
// [SECTION] PLATFORM DEPENDENT HELPERS
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
#if defined(_WIN32) && !defined(_WINDOWS_) && (!defined(IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS) || !defined(IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS))
|
||||
@ -8748,7 +8754,7 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int, int) {}
|
||||
#endif
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// METRICS/DEBUG WINDOW
|
||||
// [SECTION] METRICS/DEBUG WINDOW
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
|
Reference in New Issue
Block a user