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Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125)
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@ -8881,10 +8881,13 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
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// Set state for first column
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// Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget.
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ImGui::PushID(0x11223344); // Differentiate column ID with an arbitrary/random prefix for cases where users name their columns set the same as another non-scope widget
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// In addition, when an identifier isn't explicitly provided we include the number of columns in the hash to make it uniquer.
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window->DC.ColumnsSetID = window->GetID(id ? id : "");
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ImGui::PushID(0x11223347 + (id ? 0 : columns_count));
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window->DC.ColumnsSetID = window->GetID(id ? id : "columns");
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ImGui::PopID();
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ImGui::PopID();
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// Set state for first column
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window->DC.ColumnsCurrent = 0;
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window->DC.ColumnsCurrent = 0;
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window->DC.ColumnsCount = columns_count;
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window->DC.ColumnsCount = columns_count;
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window->DC.ColumnsShowBorders = border;
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window->DC.ColumnsShowBorders = border;
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