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	Added IMGUI_INCLUDE_IMGUI_USER_H
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		| @@ -20,6 +20,9 @@ | ||||
| //---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions. | ||||
| //#define IMGUI_INCLUDE_IMGUI_USER_INL | ||||
|  | ||||
| //---- Include imgui_user.h at the end of imgui.h | ||||
| //#define IMGUI_INCLUDE_IMGUI_USER_H | ||||
|  | ||||
| //---- Define implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4. | ||||
| /* | ||||
| #define IM_VEC2_CLASS_EXTRA                                                 \ | ||||
|   | ||||
| @@ -7559,7 +7559,8 @@ void ImGui::GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, co | ||||
|  | ||||
| //----------------------------------------------------------------------------- | ||||
|  | ||||
| //---- Include imgui_user.inl at the end of imgui.cpp so you can include code that extends ImGui using its private data/functions. | ||||
| //---- Include imgui_user.inl at the end of imgui.cpp | ||||
| //---- So you can include code that extends ImGui using its private data/functions. | ||||
| #ifdef IMGUI_INCLUDE_IMGUI_USER_INL | ||||
| #include "imgui_user.inl" | ||||
| #endif | ||||
|   | ||||
							
								
								
									
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							| @@ -777,3 +777,10 @@ struct ImFont | ||||
|     }; | ||||
| #pragma pack(pop) | ||||
| }; | ||||
|  | ||||
| //---- Include imgui_user.h at the end of imgui.h | ||||
| //---- So you can include code that extends ImGui using any of the types declared above. | ||||
| //---- (also convenient for user to only explicitly include vanilla imgui.h) | ||||
| #ifdef IMGUI_INCLUDE_IMGUI_USER_H | ||||
| #include "imgui_user.h" | ||||
| #endif | ||||
|   | ||||
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