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Internals: Move GetVisibleRect() a few functions above so it gets to hang out with its peers.
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85d9c8fb46
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16
imgui.cpp
16
imgui.cpp
@ -3380,6 +3380,14 @@ ImVec2 ImGui::CalcItemRectClosestPoint(const ImVec2& pos, bool on_edge, float ou
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return rect.GetClosestPoint(pos, on_edge);
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}
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static ImRect GetVisibleRect()
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{
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ImGuiContext& g = *GImGui;
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if (g.IO.DisplayVisibleMin.x != g.IO.DisplayVisibleMax.x && g.IO.DisplayVisibleMin.y != g.IO.DisplayVisibleMax.y)
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return ImRect(g.IO.DisplayVisibleMin, g.IO.DisplayVisibleMax);
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return ImRect(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y);
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}
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// Tooltip is stored and turned into a BeginTooltip()/EndTooltip() sequence at the end of the frame. Each call override previous value.
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void ImGui::SetTooltipV(const char* fmt, va_list args)
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{
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@ -3395,14 +3403,6 @@ void ImGui::SetTooltip(const char* fmt, ...)
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va_end(args);
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}
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static ImRect GetVisibleRect()
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{
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ImGuiContext& g = *GImGui;
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if (g.IO.DisplayVisibleMin.x != g.IO.DisplayVisibleMax.x && g.IO.DisplayVisibleMin.y != g.IO.DisplayVisibleMax.y)
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return ImRect(g.IO.DisplayVisibleMin, g.IO.DisplayVisibleMax);
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return ImRect(0.0f, 0.0f, g.IO.DisplaySize.x, g.IO.DisplaySize.y);
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}
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void ImGui::BeginTooltip()
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{
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ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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