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Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
Platform: Clarifying some comments in back-ends.
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@ -211,7 +211,9 @@ void ImGui_ImplOpenGL2_DestroyDeviceObjects()
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}
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//--------------------------------------------------------------------------------------------------------
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// Platform Interface (Optional, for multi-viewport support)
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// MULTI-VIEWPORT / PLATFORM INTERFACE SUPPORT
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// This is an _advanced_ and _optional_ feature, allowing the back-end to create and handle multiple viewports simultaneously.
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// If you are new to dear imgui or creating a new binding for dear imgui, it is recommended that you completely ignore this section first..
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//--------------------------------------------------------------------------------------------------------
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static void ImGui_ImplOpenGL2_RenderWindow(ImGuiViewport* viewport, void*)
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