Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision floats. (#4463)

This commit is contained in:
Nicolas Noble
2021-08-23 15:03:22 +02:00
committed by ocornut
parent d79ca9b0b6
commit e3e1fbcf02
2 changed files with 4 additions and 1 deletions

View File

@ -38,6 +38,8 @@ HOW TO UPDATE?
Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.84.2
- Disabled: Fixed nested BeginDisabled()/EndDisabled() calls. (#211, #4452, #4453, #4462) [@Legulysse]
- Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300 es") to use normal precision
floats. Avoid wobbly rendering at HD resolutions. (#4463) [@nicolasnoble]
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