Backends: GLFW: Avoid using glfwGetError() and glfwGetGamepadState() on Emscripten. (#6240)

This commit is contained in:
ocornut
2023-03-14 15:56:38 +01:00
parent cc2177de15
commit e39c2552ac
3 changed files with 9 additions and 4 deletions

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@ -87,8 +87,10 @@ Other changes:
program was pending deletion, attempting to restore it would error. (#6220, #6224) [@Cyphall]
- Backends: Win32: Use WM_NCMOUSEMOVE / WM_NCMOUSELEAVE to track mouse positions over
non-client area (e.g. OS decorations) when app is not focused. (#6045, #6162)
- Backends: SDL2, SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically
- Backends: SDL2, SDL3: Accept SDL_GetPerformanceCounter() not returning a monotonically
increasing value. (#6189, #6114, #3644) [@adamkewley]
- Backends: GLFW: Avoid using glfwGetError() and glfwGetGamepadState() on Emscripten, which
recently updated its GLFW emulation layer to GLFW 3.3 without supporting those. (#6240)
- Examples: Android: Fixed example build for Gradle 8. (#6229, #6227) [@duddel]
- Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard
and ImGuiConfigFlags_NavEnableGamepad by default. (#787)