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	IO: reordering some supposedly private fields.
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							| @@ -871,9 +871,9 @@ struct ImGuiIO | ||||
|     //------------------------------------------------------------------ | ||||
|  | ||||
|     ImVec2      MousePosPrev;               // Previous mouse position temporary storage (nb: not for public use, set to MousePos in NewFrame()) | ||||
|     bool        MouseClicked[5];            // Mouse button went from !Down to Down | ||||
|     ImVec2      MouseClickedPos[5];         // Position at time of clicking | ||||
|     float       MouseClickedTime[5];        // Time of last click (used to figure out double-click) | ||||
|     bool        MouseClicked[5];            // Mouse button went from !Down to Down | ||||
|     bool        MouseDoubleClicked[5];      // Has mouse button been double-clicked? | ||||
|     bool        MouseReleased[5];           // Mouse button went from Down to !Down | ||||
|     bool        MouseDownOwned[5];          // Track if button was clicked inside a window. We don't request mouse capture from the application if click started outside ImGui bounds. | ||||
|   | ||||
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