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Missing includes for imgui_draw.cpp (#219)
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17
imgui.cpp
17
imgui.cpp
@ -473,11 +473,6 @@
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#include <math.h> // sqrtf, fabsf, fmodf, powf, cosf, sinf, floorf, ceilf
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#include <math.h> // sqrtf, fabsf, fmodf, powf, cosf, sinf, floorf, ceilf
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <new> // new (ptr)
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#include <new> // new (ptr)
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#include <malloc.h> // alloca
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#else
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#include <alloca.h> // alloca
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#endif
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#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
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#if defined(_MSC_VER) && _MSC_VER <= 1500 // MSVC 2008 or earlier
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#include <stddef.h> // intptr_t
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#include <stddef.h> // intptr_t
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#else
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#else
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@ -609,9 +604,9 @@ static bool InputIntN(const char* label, int* v, int components, ImG
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// Platform dependent default implementations
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// Platform dependent default implementations
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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static const char* GetClipboardTextFn_DefaultImpl();
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static const char* GetClipboardTextFn_DefaultImpl();
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static void SetClipboardTextFn_DefaultImpl(const char* text);
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static void SetClipboardTextFn_DefaultImpl(const char* text);
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static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y);
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static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y);
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// Context
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// Context
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@ -619,12 +614,12 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int x, int y);
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// We access everything through this pointer (always assumed to be != NULL)
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// We access everything through this pointer (always assumed to be != NULL)
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// You can swap the pointer to a different context by calling ImGui::SetInternalState()
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// You can swap the pointer to a different context by calling ImGui::SetInternalState()
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static ImGuiState GImDefaultState;
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static ImGuiState GImDefaultState;
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ImGuiState* GImGui = &GImDefaultState;
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ImGuiState* GImGui = &GImDefaultState;
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// Statically allocated default font atlas. This is merely a maneuver to keep ImFontAtlas definition at the bottom of the .h file (otherwise it'd be inside ImGuiIO)
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// Statically allocated default font atlas. This is merely a maneuver to keep ImFontAtlas definition at the bottom of the .h file (otherwise it'd be inside ImGuiIO)
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// Also we wouldn't be able to new() one at this point, before users may define IO.MemAllocFn.
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// Also we wouldn't be able to new() one at this point, before users may define IO.MemAllocFn.
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static ImFontAtlas GImDefaultFontAtlas;
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static ImFontAtlas GImDefaultFontAtlas;
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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// User facing structures
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// User facing structures
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@ -19,6 +19,11 @@
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#include "imgui_internal.h"
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#include "imgui_internal.h"
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <stdio.h> // vsnprintf, sscanf, printf
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#include <new> // new (ptr)
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#include <new> // new (ptr)
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#if defined(_MSC_VER) || defined(__MINGW32__)
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#include <malloc.h> // alloca
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#else
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#include <alloca.h> // alloca
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#endif
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#ifdef _MSC_VER
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#ifdef _MSC_VER
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
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