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Merge branch 'master' into viewport
# Conflicts: # imgui.cpp # imgui_internal.h
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@ -991,7 +991,8 @@ struct IMGUI_API ImGuiWindow
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ImVector<ImGuiColumnsSet> ColumnsStorage;
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float FontWindowScale; // User scale multiplier per-window
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float FontDpiScale;
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ImDrawList* DrawList;
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ImDrawList* DrawList; // == &DrawListInst (for backward compatibility reason with code using imgui_internal.h we keep this a pointer)
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ImDrawList DrawListInst;
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ImGuiWindow* ParentWindow; // If we are a child _or_ popup window, this is pointing to our parent. Otherwise NULL.
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ImGuiWindow* RootWindow; // Point to ourself or first ancestor that is not a child window.
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ImGuiWindow* RootWindowForTitleBarHighlight; // Point to ourself or first ancestor which will display TitleBgActive color when this window is active.
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@ -1109,6 +1110,7 @@ namespace ImGui
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IMGUI_API bool IsPopupOpen(ImGuiID id);
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IMGUI_API bool BeginPopupEx(ImGuiID id, ImGuiWindowFlags extra_flags);
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IMGUI_API void BeginTooltipEx(ImGuiWindowFlags extra_flags, bool override_previous_tooltip = true);
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IMGUI_API ImGuiWindow* GetFrontMostPopupModal();
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IMGUI_API void NavInitWindow(ImGuiWindow* window, bool force_reinit);
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IMGUI_API void NavMoveRequestCancel();
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