Viewports, Backends: DX12: Make secondary viewport format match main viewport one (#3462) {@BeastLe9enD]

This commit is contained in:
omar 2020-09-16 11:05:02 +02:00
parent 770c995365
commit e230ec5a01

View File

@ -806,7 +806,7 @@ static void ImGui_ImplDX12_CreateWindow(ImGuiViewport* viewport)
sd1.BufferCount = g_numFramesInFlight;
sd1.Width = (UINT)viewport->Size.x;
sd1.Height = (UINT)viewport->Size.y;
sd1.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
sd1.Format = g_RTVFormat;
sd1.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
sd1.SampleDesc.Count = 1;
sd1.SampleDesc.Quality = 0;