mirror of
https://github.com/Drezil/imgui.git
synced 2025-07-04 12:08:47 +02:00
Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_internal.h
This commit is contained in:
@ -107,6 +107,9 @@ Other Changes:
|
||||
Note that some elements won't accurately fade down with the same intensity, and the color wheel
|
||||
when enabled will have small overlap glitches with (style.Alpha < 1.0).
|
||||
- TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
|
||||
- TabBar: fixed single-tab not shrinking their width down.
|
||||
- ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
|
||||
- Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
|
||||
- Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count,
|
||||
would generally make the debug layer complain (Added in 1.72).
|
||||
- Backends: Vulkan: Added support for specifying multisample count.
|
||||
|
Reference in New Issue
Block a user