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https://github.com/Drezil/imgui.git
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Removed bool return value from BegniPopup() at the moment, it is meaningless. Tidying up.
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parent
4b7818dfc2
commit
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13
imgui.cpp
13
imgui.cpp
@ -2742,8 +2742,8 @@ int ImGui::GetFrameCount()
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void ImGui::BeginTooltip()
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void ImGui::BeginTooltip()
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{
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{
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ImGuiState& g = *GImGui;
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ImGuiState& g = *GImGui;
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ImGuiWindowFlags window_flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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ImGuiWindowFlags flags = ImGuiWindowFlags_Tooltip|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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ImGui::Begin("##Tooltip", NULL, ImVec2(0,0), g.Style.Colors[ImGuiCol_TooltipBg].w, window_flags);
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ImGui::Begin("##Tooltip", NULL, ImVec2(0,0), g.Style.Colors[ImGuiCol_TooltipBg].w, flags);
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}
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}
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void ImGui::EndTooltip()
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void ImGui::EndTooltip()
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@ -2752,12 +2752,13 @@ void ImGui::EndTooltip()
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ImGui::End();
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ImGui::End();
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}
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}
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bool ImGui::BeginPopup(bool* p_opened)
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void ImGui::BeginPopup(bool* p_opened)
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{
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{
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IM_ASSERT(p_opened != NULL); // Must provide a bool at the moment
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IM_ASSERT(p_opened != NULL); // Must provide a bool at the moment
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
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bool ret = ImGui::Begin("##Popup", p_opened, ImGuiWindowFlags_Popup|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize);
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ImGuiWindowFlags flags = ImGuiWindowFlags_Popup|ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_AlwaysAutoResize;
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return ret;
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ImGui::Begin("##Popup", p_opened, flags);
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}
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}
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void ImGui::EndPopup()
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void ImGui::EndPopup()
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@ -9469,7 +9470,7 @@ void ImGui::ShowTestWindow(bool* opened)
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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if (ImGui::TreeNode("Popup Menu"))
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if (ImGui::TreeNode("Popup"))
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{
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{
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static bool popup_open = false;
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static bool popup_open = false;
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static int selected_fish = -1;
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static int selected_fish = -1;
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