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Viewports: used main viewport for centering (wip), clarified the meaning of how ImGuiPlatformMonitor WorkPos/WorkSize should be set if unknown, added asserts.
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@ -7590,9 +7590,8 @@ static void ImGui::ErrorCheckNewFrameSanityChecks()
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for (int monitor_n = 0; monitor_n < g.PlatformIO.Monitors.Size; monitor_n++)
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{
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ImGuiPlatformMonitor& mon = g.PlatformIO.Monitors[monitor_n];
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IM_UNUSED(mon);
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IM_ASSERT(mon.MainSize.x > 0.0f && mon.MainSize.y > 0.0f && "Monitor bounds not setup properly.");
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IM_ASSERT(mon.WorkSize.x > 0.0f && mon.WorkSize.y > 0.0f && "Monitor bounds not setup properly. If you don't have work area information, just copy Min/Max into them.");
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IM_ASSERT(mon.MainSize.x > 0.0f && mon.MainSize.y > 0.0f && "Monitor main bounds not setup properly.");
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IM_ASSERT(ImRect(mon.MainPos, mon.MainPos + mon.MainSize).Contains(ImRect(mon.WorkPos, mon.WorkPos + mon.WorkSize)) && "Monitor work bounds not setup properly. If you don't have work area information, just copy MainPos/MainSize into them.");
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IM_ASSERT(mon.DpiScale != 0.0f);
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}
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}
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