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BeginChild(): tweak to make the code easier to understand
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@ -3569,7 +3569,7 @@ bool ImGui::BeginPopupContextVoid(const char* str_id, int mouse_button)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
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{
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{
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ImGuiWindow* window = GetCurrentWindow();
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ImGuiWindow* parent_window = GetCurrentWindow();
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ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_ChildWindow;
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ImGuiWindowFlags flags = ImGuiWindowFlags_NoTitleBar|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_ChildWindow;
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const ImVec2 content_avail = GetContentRegionAvail();
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const ImVec2 content_avail = GetContentRegionAvail();
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@ -3591,12 +3591,13 @@ bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border,
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flags |= extra_flags;
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flags |= extra_flags;
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char title[256];
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char title[256];
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ImFormatString(title, IM_ARRAYSIZE(title), "%s.%s", window->Name, str_id);
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ImFormatString(title, IM_ARRAYSIZE(title), "%s.%s", parent_window->Name, str_id);
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bool ret = ImGui::Begin(title, NULL, size, -1.0f, flags);
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bool ret = ImGui::Begin(title, NULL, size, -1.0f, flags);
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ImGuiWindow* child_window = GetCurrentWindow();
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if (!(parent_window->Flags & ImGuiWindowFlags_ShowBorders))
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child_window->Flags &= ~ImGuiWindowFlags_ShowBorders;
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if (!(window->Flags & ImGuiWindowFlags_ShowBorders))
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GetCurrentWindow()->Flags &= ~ImGuiWindowFlags_ShowBorders;
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return ret;
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return ret;
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}
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}
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