diff --git a/imgui.cpp b/imgui.cpp index f2015e62..43f2c63e 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -5915,8 +5915,8 @@ void ImGui::Bullet() } // Render - const float bullet_size = g.FontSize*0.15f; - window->DrawList->AddCircleFilled(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f), bullet_size, GetColorU32(ImGuiCol_Text)); + const float bullet_size = g.FontSize*0.20f; + window->DrawList->AddCircleFilled(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f), bullet_size, GetColorU32(ImGuiCol_Text), 8); // Stay on same line ImGui::SameLine(0, style.FramePadding.x*2); @@ -5943,8 +5943,8 @@ void ImGui::BulletTextV(const char* fmt, va_list args) return; // Render - const float bullet_size = g.FontSize*0.15f; - window->DrawList->AddCircleFilled(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f), bullet_size, GetColorU32(ImGuiCol_Text)); + const float bullet_size = g.FontSize*0.20f; + window->DrawList->AddCircleFilled(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f), bullet_size, GetColorU32(ImGuiCol_Text), 8); RenderText(bb.Min+ImVec2(g.FontSize + style.FramePadding.x*2, text_base_offset_y), text_begin, text_end); }