Comments, documentation (#1121)

This commit is contained in:
omar 2017-05-02 10:43:00 +02:00
parent 9614552eba
commit df52f46b13
2 changed files with 12 additions and 5 deletions

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@ -96,7 +96,9 @@
EMBEDDING FONT IN SOURCE CODE
---------------------------------
Compile and use 'binary_to_compressed_c.cpp' to create a compressed C style array. Then load the font with:
Compile and use 'binary_to_compressed_c.cpp' to create a compressed C style array.
See the documentation in binary_to_compressed_c.cpp for instruction on how to use the tool.
Then load the font with:
ImFont* font = io.Fonts->AddFontFromMemoryCompressedTTF(compressed_data, compressed_data_size, size_pixels, ...);

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@ -7,12 +7,17 @@
// Note that even with compression, the output array is likely to be bigger than the binary file..
// Load compressed TTF fonts with ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF()
// Single file application, build with:
// Build with, e.g:
// # cl.exe binary_to_compressed_c.cpp
// # gcc binary_to_compressed_c.cpp
// etc.
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
// Usage:
// binary_to_compressed_c.exe [-base85] [-nocompress] <inputfile> <symbolname>
// Usage example:
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <string.h>