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	RetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline indirection.
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							| @@ -115,10 +115,10 @@ namespace ImGui | ||||
|     IMGUI_API ImFont*       GetWindowFont(); | ||||
|     IMGUI_API float         GetWindowFontSize();                                                // size (also height in pixels) of current font with current scale applied | ||||
|     IMGUI_API void          SetWindowFontScale(float scale);                                    // per-window font scale. Adjust IO.FontGlobalScale if you want to scale all windows | ||||
|     IMGUI_API ImVec2        GetWindowPos();                                                     // you should rarely need/care about the window position, but it can be useful if you want to do your own drawing | ||||
|     IMGUI_API ImVec2        GetWindowSize();                                                    // get current window position | ||||
|     IMGUI_API ImVec2        GetWindowPos();                                                     // get current window position in screen space (useful if you want to do your own drawing via the DrawList api) | ||||
|     IMGUI_API ImVec2        GetWindowSize();                                                    // get current window size | ||||
|     IMGUI_API float         GetWindowWidth(); | ||||
|     IMGUI_API bool          GetWindowCollapsed(); | ||||
|     IMGUI_API bool          IsWindowCollapsed(); | ||||
|  | ||||
|     IMGUI_API void          SetNextWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0);         // set next window position - call before Begin() | ||||
|     IMGUI_API void          SetNextWindowSize(const ImVec2& size, ImGuiSetCond cond = 0);       // set next window size. set to ImVec2(0,0) to force an auto-fit | ||||
| @@ -389,12 +389,13 @@ namespace ImGui | ||||
|     // Obsolete (will be removed) | ||||
| #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS | ||||
|     IMGUI_API void          GetDefaultFontData(const void** fnt_data, unsigned int* fnt_size, const void** png_data, unsigned int* png_size);   // OBSOLETE 1.30+ | ||||
|     static inline void      OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); }  // OBSOLETE 1.34+ | ||||
|     static inline bool      GetWindowIsFocused() { return ImGui::IsWindowFocused(); }   // OBSOLETE 1.36+ | ||||
|     static inline ImVec2    GetItemBoxMin() { return GetItemRectMin(); }    // OBSOLETE 1.36+ | ||||
|     static inline ImVec2    GetItemBoxMax() { return GetItemRectMax(); }    // OBSOLETE 1.36+ | ||||
|     static inline bool      IsClipped(const ImVec2& size) { return !IsRectVisible(size); }   // OBSOLETE 1.38+ | ||||
|     static inline bool      IsRectClipped(const ImVec2& size) { return !IsRectVisible(size); }   // OBSOLETE 1.39+ | ||||
|     static inline void      OpenNextNode(bool open) { ImGui::SetNextTreeNodeOpened(open, 0); } // OBSOLETE 1.34+ | ||||
|     static inline bool      GetWindowIsFocused() { return ImGui::IsWindowFocused(); }          // OBSOLETE 1.36+ | ||||
|     static inline bool      GetWindowCollapsed() { return ImGui::IsWindowCollapsed(); }        // OBSOLETE 1.39+ | ||||
|     static inline ImVec2    GetItemBoxMin() { return GetItemRectMin(); }                       // OBSOLETE 1.36+ | ||||
|     static inline ImVec2    GetItemBoxMax() { return GetItemRectMax(); }                       // OBSOLETE 1.36+ | ||||
|     static inline bool      IsClipped(const ImVec2& size) { return !IsRectVisible(size); }     // OBSOLETE 1.38+ | ||||
|     static inline bool      IsRectClipped(const ImVec2& size) { return !IsRectVisible(size); } // OBSOLETE 1.39+ | ||||
|     static inline bool      IsMouseHoveringBox(const ImVec2& rect_min, const ImVec2& rect_max) { return IsMouseHoveringRect(rect_min, rect_max); }  // OBSOLETE 1.36+ | ||||
| #endif | ||||
|  | ||||
|   | ||||
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