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RetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline indirection.
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@ -136,6 +136,7 @@
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Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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- 2015/05/31 (1.39) - renamed GetWindowCollapsed() to IsWindowCollapsed() for consistency. Kept inline redirection function (will obsolete).
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- 2015/05/31 (1.39) - renamed IsRectClipped to IsRectVisible for consistency. Note that return value is opposite! Kept inline redirection function (will obsolete).
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- 2015/05/27 (1.39) - removed the third 'repeat_if_held' parameter from Button() - sorry! it was rarely used and inconsistent. Use PushButtonRepeat(true) / PopButtonRepeat() to enable repeat on desired buttons.
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- 2015/05/11 (1.39) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "opened" state of a popup. BeginPopup() returns true if the popup is opened.
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@ -4421,10 +4422,9 @@ void ImGui::SetWindowCollapsed(bool collapsed, ImGuiSetCond cond)
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SetWindowCollapsed(window, collapsed, cond);
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}
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bool ImGui::GetWindowCollapsed()
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bool ImGui::IsWindowCollapsed()
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{
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ImGuiWindow* window = GetCurrentWindow();
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return window->Collapsed;
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return GImGui->CurrentWindow->Collapsed;
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}
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void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiSetCond cond)
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